Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these apps, you will be able to test the VR environments, walk through the virtual world, interact with the objects, and perceive these virtual realities with the help of Google Cardboard.
By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects.
What You Will LearnWho This Book Is For
Developers who want to build and deploy web-based virtual reality technology. Understanding of HTML5, JavaScript, and CSS is required.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Tanay Pant is an Indian author, speaker, hacker, innovator and tech enthusiast. He is best known for his work on various books on computer science, open source contributions and his talks at technology conferences. He is the chief architect of Stock Wolf, a global virtual stock-trading platform that aims to impart practical education about stocks and markets. He is also an alumnus of the Mozilla Representative Program, and you can find his name listed in the credits of the Firefox web browser. You can also find articles written by him on web development at SitePoint and TutsPlus.
Srushtika Neelakantam is a student in Computer Science major at Sir M. Visvesvaraya Institute of Technology, Bangalore. She is a Tech-Speaker at Mozilla and has spoken at various national and international tech conferences. She is a passionate developer in android and web platforms. She runs a Learning Club in Bangalore where she actively advocates for an open web and teaches webliteracy to the people in her region. She is a Mozilla Representative and is actively contributing to the Mozilla VR project. She's part of the Campus Advisory Committee which aims at making contributions to Mozilla's open source projects easier, for Campus students.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Etat : New. N° de réf. du vendeur 28964148-n
Quantité disponible : Plus de 20 disponibles
Vendeur : Brook Bookstore On Demand, Napoli, NA, Italie
Etat : new. Questo è un articolo print on demand. N° de réf. du vendeur 38b20c29dd6ce61e37cb72f623797bdb
Quantité disponible : Plus de 20 disponibles
Vendeur : BargainBookStores, Grand Rapids, MI, Etats-Unis
Paperback or Softback. Etat : New. Learning Web-Based Virtual Reality: Build and Deploy Web-Based Virtual Reality Technology. Book. N° de réf. du vendeur BBS-9781484227091
Quantité disponible : 5 disponible(s)
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Etat : As New. Unread book in perfect condition. N° de réf. du vendeur 28964148
Quantité disponible : Plus de 20 disponibles
Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
Etat : New. In English. N° de réf. du vendeur ria9781484227091_new
Quantité disponible : Plus de 20 disponibles
Vendeur : Chiron Media, Wallingford, Royaume-Uni
PF. Etat : New. N° de réf. du vendeur 6666-IUK-9781484227091
Quantité disponible : 10 disponible(s)
Vendeur : Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlande
Etat : New. Num Pages: 83 pages, 7 black & white illustrations, 54 colour illustrations, biography. BIC Classification: UMW; UYV. Category: (P) Professional & Vocational. Dimension: 235 x 155. . . 2017. 1st ed. Paperback. . . . . N° de réf. du vendeur V9781484227091
Quantité disponible : 15 disponible(s)
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
Etat : New. N° de réf. du vendeur 28964148-n
Quantité disponible : Plus de 20 disponibles
Vendeur : Revaluation Books, Exeter, Royaume-Uni
Paperback. Etat : Brand New. 83 pages. 9.25x6.00x0.25 inches. In Stock. N° de réf. du vendeur x-1484227093
Quantité disponible : 2 disponible(s)
Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
Taschenbuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these apps, you will be able to test the VR environments, walk through the virtual world, interact with the objects, and perceive these virtual realities with the help of Google Cardboard.By the end of the book, you will have a complete understanding of what WebVR is, knowledge of what VR devices are available, and the requirements to start working on WebVR. You will also be comfortable in using A-Frame and its various components to build your own VR projects.What You Will LearnExperience WebVR, the WebVR API, and WebVR librariesMake use of various pieces of VR hardwareSee popular WebVR projectsUse A-Frame to build your own WebVR projectsWho This Book Is ForDevelopers who want to build and deploy web-based virtual reality technology. Understanding of HTML5, JavaScript, and CSS is required. 83 pp. Englisch. N° de réf. du vendeur 9781484227091
Quantité disponible : 2 disponible(s)