"Never say die." A futuristic message relayed by an embodiment of darkness. Meet Zeke Free, your typical high-schooling teen. He is an avid fan of RPGs, smooth with the ladies (not really), and is what some would consider a 'hermit'. While looking for a new resource to fill his void of pure boredom, he stumbles upon a new game by chance. A game called M.O.D.E. Zeke is thrusted into a new virual reality with his character, Dynaon, as he goes on a digital conquest. Learning more as he goes from his tutorial mentor, Helen, he faces the threat of the Hackers, an organization hellbent on finding him. Alongside the imminent threat, a group of the strongest warriors in the game gather to meet Zeke, only to realize that he was sorely outclassed by them. Merge has a new plot in mind for the game and plans to spread his message far and wide. What do the Hackers want with Zeke? How will Merge spread his message throughout the world? What will Zeke do to handle these villains while learning how to play the game? Why are you still reading this and NOT finding it out? Go!
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
"Never say die." A futuristic message relayed by an embodiment of darkness. Meet Zeke Free, your typical high-schooling teen. He is an avid fan of RPGs, smooth with the ladies (not really), and is what some would consider a 'hermit'. While looking for a new resource to fill his void of pure boredom, he stumbles upon a new game by chance. A game called M.O.D.E. Zeke is thrusted into a new virual reality with his character, Dynaon, as he goes on a digital conquest. Learning more as he goes from his tutorial mentor, Helen, he faces the threat of the Hackers, an organization hellbent on finding him. Alongside the imminent threat, a group of the strongest warriors in the game gather to meet Zeke, only to realize that he was sorely outclassed by them. Merge has a new plot in mind for the game and plans to spread his message far and wide. What do the Hackers want with Zeke? How will Merge spread his message throughout the world? What will Zeke do to handle these villains while learning how to play the game? Why are you still reading this and NOT finding it out? Go!
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
Vendeur : medimops, Berlin, Allemagne
Etat : good. Befriedigend/Good: Durchschnittlich erhaltenes Buch bzw. Schutzumschlag mit Gebrauchsspuren, aber vollständigen Seiten. / Describes the average WORN book or dust jacket that has all the pages present. N° de réf. du vendeur M01491292342-G
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Vendeur : THE SAINT BOOKSTORE, Southport, Royaume-Uni
Paperback / softback. Etat : New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days. N° de réf. du vendeur C9781491292341
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Vendeur : AussieBookSeller, Truganina, VIC, Australie
Paperback. Etat : new. Paperback. "Never say die." A futuristic message relayed by an embodiment of darkness. Meet Zeke Free, your typical high-schooling teen. He is an avid fan of RPGs, smooth with the ladies (not really), and is what some would consider a 'hermit'. While looking for a new resource to fill his void of pure boredom, he stumbles upon a new game by chance. A game called M.O.D.E. Zeke is thrusted into a new virual reality with his character, Dynaon, as he goes on a digital conquest. Learning more as he goes from his tutorial mentor, Helen, he faces the threat of the Hackers, an organization hellbent on finding him. Alongside the imminent threat, a group of the strongest warriors in the game gather to meet Zeke, only to realize that he was sorely outclassed by them. Merge has a new plot in mind for the game and plans to spread his message far and wide. What do the Hackers want with Zeke? How will Merge spread his message throughout the world? What will Zeke do to handle these villains while learning how to play the game? Why are you still reading this and NOT finding it out? Go! Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability. N° de réf. du vendeur 9781491292341
Quantité disponible : 1 disponible(s)
Vendeur : CitiRetail, Stevenage, Royaume-Uni
Paperback. Etat : new. Paperback. "Never say die." A futuristic message relayed by an embodiment of darkness. Meet Zeke Free, your typical high-schooling teen. He is an avid fan of RPGs, smooth with the ladies (not really), and is what some would consider a 'hermit'. While looking for a new resource to fill his void of pure boredom, he stumbles upon a new game by chance. A game called M.O.D.E. Zeke is thrusted into a new virual reality with his character, Dynaon, as he goes on a digital conquest. Learning more as he goes from his tutorial mentor, Helen, he faces the threat of the Hackers, an organization hellbent on finding him. Alongside the imminent threat, a group of the strongest warriors in the game gather to meet Zeke, only to realize that he was sorely outclassed by them. Merge has a new plot in mind for the game and plans to spread his message far and wide. What do the Hackers want with Zeke? How will Merge spread his message throughout the world? What will Zeke do to handle these villains while learning how to play the game? Why are you still reading this and NOT finding it out? Go! This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9781491292341
Quantité disponible : 1 disponible(s)