Game AI Pro 3: Collected Wisdom of Game AI Professionals - Couverture rigide

 
9781498742580: Game AI Pro 3: Collected Wisdom of Game AI Professionals

Synopsis

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning.

KEY FEATURES

  • Contains 42 chapters from 50 of the game industry’s top developers and researchers.
  • Provides real-life case studies of game AI in published commercial games.
  • Covers a wide range of AI in games, with topics applicable to almost any game.
    • Includes downloadable demos and/or source code, available at http://www.gameaipro.com
  • SECTION EDITORS

    Neil Kirby

    General Wisdom

    Alex Champandard

    Architecture

    Nathan Sturtevant

    Movement and Pathfinding

    Damian Isla

    Character Behavior

    Kevin Dill

    Tactics and Strategy; Odds and Ends

    Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.

    À propos de l?auteur

    Steve Rabin is a principal software engineer at Nintendo Technology Development and has been a key figure in the game AI community for nearly 20 years. He is founder and advisor of the GDC AI Summit, founder of the AI Game Programmers Guild, editor of 8 game development books, and principal lecturer of game AI at the DigiPen Institute of Technology since 2006.

    Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.