Articles liés à Understanding Games and Game Cultures

Understanding Games and Game Cultures - Couverture souple

Ingrid Richardson; Larissa Hjorth

 
9781526498007: Understanding Games and Game Cultures

Synopsis

Digital games are one of the most significant media interfaces of contemporary life. 

Games today interweave with the social, economic, material, and political complexities of living in a digital age. But who makes games, who plays them, and what, how and where do we play?

This book explores the ways in which games and game cultures can be understood. It investigates the sites, genres, platforms, interfaces and contexts for games and gameplay, offering a critical overview of the breadth of contemporary game studies.

It is an essential companion for students looking to understand games and games cultures in our increasingly playful and ‘gamified’ digital society.

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À propos des auteurs

INGRID RICHARDSON is an Associate Professor in Games Art & Design at Murdoch University



Larissa Hjorth is Professor in the Games Program at the School of Media & Communication, at RMIT University, Australia.

À propos de la quatrième de couverture

No longer a marginal media form, the study of digital game industries and 'gameification' is more popular than ever. Hjorth and Richardson bring you Understanding Games and Gaming Culture; the must-read guide to global games studies. Giving students the tools to conceptually navigate contemporary game studies, this book examines game development, audience and profit in the context of contemporary global debates and media.

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