L'édition de cet ISBN n'est malheureusement plus disponible.
Afficher les exemplaires de cette édition ISBNLes informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Frais de port :
EUR 3,96
Vers Etats-Unis
Description du livre Etat : new. N° de réf. du vendeur FrontCover1556229135
Description du livre Paperback. Etat : new. Brand New Copy. N° de réf. du vendeur BBB_new1556229135
Description du livre Paperback. Etat : new. New. N° de réf. du vendeur Wizard1556229135
Description du livre Paperback. Etat : new. Buy for Great customer experience. N° de réf. du vendeur GoldenDragon1556229135
Description du livre Paperback. Etat : new. Prompt service guaranteed. N° de réf. du vendeur Clean1556229135
Description du livre Paperback. Etat : new. New Copy. Customer Service Guaranteed. N° de réf. du vendeur think1556229135
Description du livre Softcover. Etat : New. 1. Introduction to 3D Game Programming with DirectX 9.0 provides an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. The book begins with an explanation of mathematical tools and moves on to general 3D concepts. Other topics include performing basic operations in Direct3D such as primitive drawing, lighting, texturing, alpha blending, and stenciling, and using Direct3D to implement techniques that could be required in a game. Chapters on vertex and pixel shaders, including the effects framework and the new High-Level Shading Language, wrap up the discussion. Understand basic mathematical and 3D concepts. Learn how to describe and draw interactive 3D scenes using the Direct3D 9.0 API. Use Direct3D and the D3DX utility library to implement a variety of techniques and applications, such as transparency, shadows, reflections, fonts, meshes, using XFiles, progressive meshes, terrain rendering, particle systems, picking, cartoon rendering, and multitexturing. Find out how to write vertex and pixel shader programs with the High-Level Shading Language. Discover how to write and use effect files with the Direct3D effects framework. N° de réf. du vendeur DADAX1556229135
Description du livre Paperback. Etat : New. N° de réf. du vendeur Abebooks403038
Description du livre Etat : New. New. In shrink wrap. Looks like an interesting title! 1.2. N° de réf. du vendeur Q-1556229135