A guide to the theory behind game design which shows games programmers how to use the powerful tools available in the C++ programming language to build games for MS DOS computers. The accompanying CD-ROM includes Theatrix, a C++ class library for creating games as well as modelling software, sound files and rendering software. The book focuses on basic games techniques, such as high-speed graphics and 3D modelling, and shows programmers how to create games and games toolkits.
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Vendeur : HPB-Red, Dallas, TX, Etats-Unis
paperback. Etat : Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! N° de réf. du vendeur S_439886266
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Vendeur : ThriftBooks-Dallas, Dallas, TX, Etats-Unis
Paperback. Etat : Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. N° de réf. du vendeur G155851449XI3N00
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Vendeur : Studibuch, Stuttgart, Allemagne
paperback. Etat : Gut. 400 Seiten; 9781558514492.3 Gewicht in Gramm: 1. N° de réf. du vendeur 953278
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Vendeur : SHIMEDIA, Brooklyn, NY, Etats-Unis
Etat : New. Satisfaction Guaranteed or your money back. N° de réf. du vendeur 155851449X
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