Creating Games: Mechanics, Content, and Technology

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9781568813059: Creating Games: Mechanics, Content, and Technology

Book by McGuire Morgan Jenkins Odest Chadwicke

Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.

Présentation de l'éditeur :

Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates' areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground.

Special features:

  • Exercises at the end of each chapter combine comprehension tests with problems that help the reader interact with the material
  • Worksheet exercises provide creative activities to help project teams generate new ideas and then structure them in a modified version of the format of a game industry design document
  • Pointers to the best resources for digging deeper into each specialized area of game development
  • Website with worksheets, figures from the book, and teacher materials including study guides, lecture presentations, syllabi, supplemental exercises, and assessment materials

Biographie de l'auteur :

Morgan McGuire is an Assistant Professor of Computer Science at Williams College, where he teaches computer graphics and games. He is also a games industry consultant with credits including Titan Quest (2006), ROBLOX (2005), Zen of Sudoku (2007), and a yet-unannounced Activision title. He received his Ph.D in Computer Science from Brown University.

Odest Chadwicke Jenkins is an Assistant Professor of Computer Science at Brown University. In 2007, Jenkins received the Presidential Early Career Award for Scientists and Engineers and Young Investigator funding from the Office of Naval Research. He received his Ph.D in Computer Science from the University of Southern California.

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McGuire, Morgan, Jenkins, Odest Chadwicke
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ISBN 10 : 1568813058 ISBN 13 : 9781568813059
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Description du livre Taylor Francis Inc, United States, 2008. Hardback. État : New. 236 x 188 mm. Language: English . Brand New Book. Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground. Special features: * Exercises at the end of each chapter combine comprehension tests with problems that help the reader interact with the material * Worksheet exercises provide creative activities to help project teams generate new ideas and then structure them in a modified version of the format of a game industry design document * Pointers to the best resources for digging deeper into each specialized area of game development * Website with worksheets, figures from the book, and teacher materials including study guides, lecture presentations, syllabi, supplemental exercises, and assessment materials. N° de réf. du libraire AAS9781568813059

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Morgan S. McGuire, Odest Chadwicke Jenkins
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Description du livre Taylor Francis Inc, United States, 2008. Hardback. État : New. 236 x 188 mm. Language: English . Brand New Book. Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground. Special features: * Exercises at the end of each chapter combine comprehension tests with problems that help the reader interact with the material * Worksheet exercises provide creative activities to help project teams generate new ideas and then structure them in a modified version of the format of a game industry design document * Pointers to the best resources for digging deeper into each specialized area of game development * Website with worksheets, figures from the book, and teacher materials including study guides, lecture presentations, syllabi, supplemental exercises, and assessment materials. N° de réf. du libraire AAS9781568813059

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McGuire , Morgan (Author)/ Jenkins , Odest Chadwicke (Author)
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Description du livre Taylor & Francis Inc. Hardback. État : new. BRAND NEW, Creating Games: Mechanics, Content, and Technology, Morgan S. McGuire, Odest Chadwicke Jenkins, Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates' areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground. Special features: * Exercises at the end of each chapter combine comprehension tests with problems that help the reader interact with the material * Worksheet exercises provide creative activities to help project teams generate new ideas and then structure them in a modified version of the format of a game industry design document * Pointers to the best resources for digging deeper into each specialized area of game development * Website with worksheets, figures from the book, and teacher materials including study guides, lecture presentations, syllabi, supplemental exercises, and assessment materials. N° de réf. du libraire B9781568813059

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McGuire, Morgan; Jenkins, Odest Chadwicke
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Description du livre A K Peters/CRC Press 2008-12-23, 2008. Hardcover. État : New. 1568813058 We guarantee all of our items - customer service and satisfaction are our top priorities. Please allow 4 - 14 business days for Standard shipping, within the US. N° de réf. du libraire TM-1568813058

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