Realistic Ray Tracing, Second Edition - Couverture souple

Shirley, Peter

 
9781568814612: Realistic Ray Tracing, Second Edition

Synopsis

Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms.

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À propos de l?auteur

Peter Shirley is currently a research scientist at NVIDIA. He is also an adjunct professor in the School of Computing at the University of Utah. He has held positions at Indiana University and the Cornell Program of Computer Graphics. R. Keith Morley is Chief Software Engineer at RayScale. He has a B.S. in Computer Science from the University of Utah and also studied at Princeton University. He worked as a Senior Software Engineer at Walt Disney Feature Animation on 3D rendering and lighting tools.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

Autres éditions populaires du même titre

9781568811109: Realistic Ray Tracing

Edition présentée

ISBN 10 :  1568811101 ISBN 13 :  9781568811109
Editeur : A K Peters, 2000
Couverture rigide