The game was fun…
…until he was trapped inside.
How could Dex find his way out?
At 13-years old, he was obsessed with playing his favorite video game. After playing through the night, he woke up and found he had no idea where he was.
The tunnel was cold, dark, and terrifying.
He had to find a way home.
When Dex finally realized he was sucked into the game, he knew exactly where he was and had a plan. It was a level he was sure he could beat.
There will be traps along the way.
He’s sure of that.
What he doesn’t know is how he can possibly survive when the danger is real. But he isn’t without options and the skills he learned might just keep him alive long enough to find the one person he knows can help.
Will he save (Tyrus’ World) in time and be able get home?
You’ll love this amazing adventure, written by Elizabeth Densley and her autistic grandson, DJ, one summer, because he was playing too many video games. What they created is magical.
Get it now.
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Vendeur : BargainBookStores, Grand Rapids, MI, Etats-Unis
Paperback or Softback. Etat : New. Beyond Reality: The Lost. Book. N° de réf. du vendeur BBS-9781734258929
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Vendeur : California Books, Miami, FL, Etats-Unis
Etat : New. N° de réf. du vendeur I-9781734258929
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Vendeur : THE SAINT BOOKSTORE, Southport, Royaume-Uni
Paperback / softback. Etat : New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days. N° de réf. du vendeur C9781734258929
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Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
Taschenbuch. Etat : Neu. Neuware. N° de réf. du vendeur 9781734258929
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Vendeur : moluna, Greven, Allemagne
Etat : New. N° de réf. du vendeur 905327004
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