Learning Libgdx Game Development - Couverture souple

Oehlke, Andreas

 
9781782166047: Learning Libgdx Game Development

Synopsis

A clear and practical guide to building games in libGDX. This book is great for Indie and existing game developers, as well as those who want to get started with game development using libGDX. Java game knowledge of game development basics is recommended.

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À propos de l?auteur

Andreas Oehlke is a professional software engineer and a computer scientist who feels very much at home on any Linux/Unix machine. He holds a Bachelor's degree in Computer Science and loves to assemble and disassemble software and hardware alike. An exorbitant affi nity for electronics and computers has always been his trademark. His hobbies include game and web development, programming in general (software design and new languages), programming embedded systems with microcontrollers, playing sports, and making music.He currently works full-time as a software engineer for a German fi nancial institution. Furthermore, he has worked as a consultant and a game developer in San Francisco, CA. In his spare time, he provides his expertise to a German startup called Gamerald (http://www.gamerald.com/).

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

Autres éditions populaires du même titre

9789351108696: Learning LibGDX Game Development

Edition présentée

ISBN 10 :  9351108694 ISBN 13 :  9789351108696
Editeur : Shroff Publishers & Distribu..., 2014
Couverture souple