Written in a guide style, this book offers clarifications and practical applications using real examples with step-by-step instructions followed by useful information. For this book, we will pick a 3D model and explore each feature and each stage, helping you to discover how a particular feature can be applied in your project. This book is written to be accessible to all Lumion users and is a useful guide to become familiar with this cutting-edge, real-time technology.
This book is designed for all levels of Lumion users; from beginner to advanced, you will find useful insight and professional techniques to improve and develop your skills in order to fully control and master Lumion.
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Master the art of creating real-time 3D architectural visualizations using Lumion 3D
About This Book
Who This Book Is For
This book is designed for all levels of Lumion users; from beginner to advanced, you will find useful insights and professional techniques to improve and develop your skills in order to fully control and master Lumion.
What You Will Learn
In Detail
Lumion uses real-time 3D technology to provide immediate visualizations and create images in a fraction of a second without the long hours of rendering. With an outstanding collection of high-quality plants, trees, cars, buildings, people, and materials, any complex and challenging task can be handled easily by Lumion.
This is a practical guide featuring time-saving techniques along with established production tips for efficiency and swiftness in producing professional architectural visualizations in Lumion. The initial chapters provide a solid foundation by covering the solutions for typical problems when modeling for Lumion and how to create realistic and proficient terrains. You will also learn the best techniques to create believable materials and populate the 3D world with Lumion's models. Special chapters are reserved not only to improve the lighting and reflections in Lumion, but also to take the best from Lumion's effects. Finally, you will create powerful animations to bring life to any walk-through visualizations and export them as a movie or still images.
Ciro Cardoso
Ciro Cardoso is a self-taught 3D artist and training author specialized in architectural visualization. He started off painting and drawing traditionally and then got into 3D graphics in 2000. In 2005, he was running his own small multimedia business working on projects as diverse as graphic designing, CAD services, and architectural visualization projects. More recently, he started using Lumion and game engines for multimillion dollar projects in the United Kingdom, Portugal, the Netherlands, Angola, and Cape Verde. He is quite conversant with software in general, with extensive expertise in Maya, 3ds Max, AutoCAD, SketchUp, V-Ray, Corona, Photoshop, Lumion, Unreal 4, and Bentley MicroStation. He is also the author of Getting Started with Lumion and Lumion 3D Cookbook, both by Packt Publishing. He now lives in London, working as an architectural visualizer, and does voluntary work teaching 3D. He can be reached through his website, http://www.cirocardoso.net.
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