If you are a Unity 3D developer who wants to create an effective and user-friendly Graphical User Interface using NGUI for Unity, then this book is for you. Prior knowledge of C# scripting is expected; however, no knowledge of NGUI is required.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Leverage the power of NGUI for Unity to create stunning mobile and PC games and user interfaces
About This Book
Who This Book Is For
If you are a Unity 3D developer who wants to create an effective and user-friendly GUI using NGUI for Unity, then this book is for you. Prior knowledge of C# scripting is expected; however, no knowledge of NGUI is required.
What You Will Learn
In Detail
NGUI is a robust UI system both powerful and optimized. It is an effective plugin for Unity, which gives you the power to create beautiful and complex user interfaces while reducing performance costs.
This book is a practical tutorial that will guide you through creating a fully functional and localized main menu along with 2D and 3D in-game user interfaces. The book starts by teaching you about NGUI's workflow and creating a basic UI, before gradually moving on to building widgets and enhancing your UI. You will then switch to the Android platform to take care of different issues mobile devices may encounter. By the end of this book, you will have the knowledge to create ergonomic user interfaces for your existing and future PC or mobile games and applications developed with Unity 3D and NGUI.
Charles Pearson
Charles Pearson has a Bachelor's degree in Game Design and Level Design from ISART Digital, a video-game school located in Paris, France. This book is both an update and an upgrade of NGUI for Unity, the first book he wrote concerning this plugin.With 4 years of experience as a game designer, level designer, and Unity developer at Cyanide Studio, Playsoft, and Airbus, Charles has worked on the PC versions of Blood Bowl, Dungeonbowl, and Confrontation. He has also worked on mobile games, such as Space Run 3D, Oggy, and Psycho Gnomes, and is currently working on PlayStation 4 and Xbox One projects as a freelance Unity 3D developer and game designer.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Etat : New. N° de réf. du vendeur 23095600-n
Quantité disponible : Plus de 20 disponibles
Vendeur : BargainBookStores, Grand Rapids, MI, Etats-Unis
Paperback or Softback. Etat : New. Learning NGUI for Unity. Book. N° de réf. du vendeur BBS-9781783552979
Quantité disponible : 5 disponible(s)
Vendeur : California Books, Miami, FL, Etats-Unis
Etat : New. N° de réf. du vendeur I-9781783552979
Quantité disponible : Plus de 20 disponibles
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Etat : As New. Unread book in perfect condition. N° de réf. du vendeur 23095600
Quantité disponible : Plus de 20 disponibles
Vendeur : Chiron Media, Wallingford, Royaume-Uni
PF. Etat : New. This item is printed on demand. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely. N° de réf. du vendeur 6666-IUK-9781783552979
Quantité disponible : 20 disponible(s)
Vendeur : PBShop.store US, Wood Dale, IL, Etats-Unis
PAP. Etat : New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. N° de réf. du vendeur L0-9781783552979
Quantité disponible : Plus de 20 disponibles
Vendeur : Rarewaves.com USA, London, LONDO, Royaume-Uni
Digital. Etat : New. Key FeaturesBook DescriptionProject teams rarely forget to work on the technology, but they often forget to work with the people, and no matter how amazing your new technology is, it's useless unless people use it efficiently.What you will learnBuild customizable 2D and 3D ingame user interfacesUse NGUI to save options, implement volume modification, launch animations, and change variablesEnhance your UI using draggable panels, animations, content alignment, and localizationImplement your own sprites and fonts to customize your user interfaceMove elements through code and handle collisions to create a gameCreate an effective and userfriendly crossplatform main menuDeal with different screen sizes and aspect ratiosWho this book is for. N° de réf. du vendeur LU-9781783552979
Quantité disponible : Plus de 20 disponibles
Vendeur : PBShop.store UK, Fairford, GLOS, Royaume-Uni
PAP. Etat : New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. N° de réf. du vendeur L0-9781783552979
Quantité disponible : Plus de 20 disponibles
Vendeur : Books Puddle, Woodside, NY, Etats-Unis
Etat : New. 360. N° de réf. du vendeur 26372317925
Quantité disponible : 4 disponible(s)
Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
Etat : New. N° de réf. du vendeur 23095600-n
Quantité disponible : Plus de 20 disponibles