Learning Construct 2 - Couverture souple

Aryadi Perwira Subagio

 
9781784397678: Learning Construct 2

Synopsis

If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.

Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.

Présentation de l'éditeur

Design and create your own engaging, extensible, and addictive game using Construct 2

About This Book

  • Discover the important game objects, behaviours, and events within Construct 2 to get you started with game development
  • Create mesmerizing games quickly and efficiently, and become a top game developer
  • Use the robust features of Construct 2 to your advantage with these simple and practical tutorials

Who This Book Is For

If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.

What You Will Learn

  • Install Construct 2 and navigate around its interface and layout
  • Become involved in the developmental life cycle of a game
  • Use events to manipulate game objects in the layout
  • Understand the many types of game object behavior and use them to control game objects
  • Analyze game objects at runtime to check whether there are any bugs or errors
  • Apply the best set of practices when developing games in Construct 2
  • Build, package, and publish your game to the Web and on different devices

In Detail

Construct 2 is one of the most accessible 2D game development tools available. With its easy-to-use editor, you can create brilliant, stunning, and impressive games even if you're just starting out. Construct 2 takes care of all the technical details and lets you focus on the exciting bit, designing your game.

Packed with practical and accessible examples, this guide will empower you to become a top game developer. With an introduction to the highly effective Construct 2 interface, you will learn immediately how to make great game design documents and build in random generation, as well as popular and vital game concepts.

Learning Construct 2 will arm you with all the knowledge, tips, and tricks to make you stand out in the world of game development, producing enjoyable games quickly.

Biographie de l'auteur

Aryadi Subagio

Aryadi Subagio is the second among seven brothers. He has loved video games ever since he was little, and he wanted to make his own game in his teenage years. This led him to pursue a Diploma in Computer Programming after he graduated from high school, where he spent years learning about software development techniques. He learned about game development from online sites, because at that time, there was no book on game development in Indonesia. After graduating, he immediately jumped into the world of game development. During this time, he made a few shooting games for the Flash Platform. After a year, he decided to gain more experience by working in a game studio; this is when he joined Esabra Studio. After working at Esabra Studio, he worked at Enthrean Guardian, a game studio based in Semarang. He has now quit working and is trying to set up his own studio. Aryadi has a passion for sharing his knowledge. He has written a lot of blog posts about game development on Indonesian and English sites. He also shares his knowledge on his own personal blog at http://daggio21.blogspot.com/.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.