Get to grips with object-oriented programming in Swift to efficiently build powerful real-world applications
If you are an iOS developer who has a basic idea of object-oriented programming and want to incorporate its concepts with Swift to optimize your application's code and create reusable and easily to understand building blocks, then this book is for you. This is a very useful resource for developers who want to shift from Objective C, C#, Java, Python, JavaScript, or other object-oriented languages to Swift
Object-Oriented Programming (OOP) is a programming paradigm based on the concept of objects; these are data structures that contain data in the form of fields, often known as attributes and code. Objects are everywhere, and so it is very important to recognize elements, known as objects, from real-world situations and know how they can easily be translated into object-oriented code.
Object-Oriented Programming with Swift is an easy-to-follow guide packed full of hands-on examples of solutions to common problems encountered with object-oriented code in Swift. It starts by helping you to recognize objects using real-life scenarios and demonstrates how working with them makes it simpler to write code that is easy to understand and reuse.
You will learn to protect and hide data with the data encapsulation features of Swift. Then, you will explore how to maximize code reuse by writing code capable of working with objects of different types. After that, you'll discover the power of parametric polymorphism and will combine generic code with inheritance and multiple inheritance. Later, you move on to refactoring your existing code and organizing your source for easy maintenance and extensions.
By the end of the book, you will be able to create better, stronger, and more reusable code, which will help you build better applications.
This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering questions.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Get to grips with object-oriented programming in Swift to efficiently build powerful real-world applications
About This Book
Who This Book Is For
If you are an iOS developer who has a basic idea of object-oriented programming and want to incorporate its concepts with Swift to optimize your application's code and create reusable and easily to understand building blocks, then this book is for you. This is a very useful resource for developers who want to shift from Objective C, C#, Java, Python, JavaScript, or other object-oriented languages to Swift
What You Will Learn
In Detail
Object-Oriented Programming (OOP) is a programming paradigm based on the concept of objects; these are data structures that contain data in the form of fields, often known as attributes and code. Objects are everywhere, and so it is very important to recognize elements, known as objects, from real-world situations and know how they can easily be translated into object-oriented code.
Object-Oriented Programming with Swift is an easy-to-follow guide packed full of hands-on examples of solutions to common problems encountered with object-oriented code in Swift. It starts by helping you to recognize objects using real-life scenarios and demonstrates how working with them makes it simpler to write code that is easy to understand and reuse.
You will learn to protect and hide data with the data encapsulation features of Swift. Then, you will explore how to maximize code reuse by writing code capable of working with objects of different types. After that, you'll discover the power of parametric polymorphism and will combine generic code with inheritance and multiple inheritance. Later, you move on to refactoring your existing code and organizing your source for easy maintenance and extensions.
By the end of the book, you will be able to create better, stronger, and more reusable code, which will help you build better applications.
Style and approach
This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering questions.
Gaston C. Hillar
Gaston C. Hillar is an Italian and has been working with computers since he was 8 years old. In the early 80s, he began programming with the legendary Texas TI-99/4A and Commodore 64 home computers. Gaston has a bachelor's degree in computer science and graduated with honors. He also holds an MBA in which he graduated with an outstanding thesis. At present, Gaston is an independent IT consultant and a freelance author who is always looking for new adventures around the world. He has been a senior contributing editor at Dr. Dobb's and has written more than a hundred articles on software development topics. Gatson was also a former Microsoft MVP in technical computing. He has received the prestigious Intel® Black Belt Software Developer award seven times. He is a guest blogger at Intel® Software Network (http://software.intel.com). You can reach him at gastonhillar@hotmail.com and follow him on Twitter at http://twitter.com/gastonhillar. Gaston's blog is http://csharpmulticore.blogspot.com. He lives with his wife, Vanesa, and his two sons, Kevin and Brandon.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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