A beginner's guide to building Windows applications with WinUI for UWP and desktop applications
WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications.
The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production.
By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls.
This book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Alvin Ashcraft is a software engineer and developer community champion with over 25 years of experience in software development. Working primarily with Microsoft Windows, web, and cloud technologies, his career has focused primarily on the healthcare industry. He has been awarded as a Microsoft MVP 11 times, most recently as a Windows Dev MVP.
Alvin works in the Philadelphia area for Allscripts, a global healthcare software company, as a principal software engineer. He is also a board member of the TechBash Foundation, where he helps organize the annual TechBash developer conference. He has previously worked for companies such as Oracle, Genzeon, CSC, and ITG Pathfinders.
Originally from the Allentown, PA area, Alvin currently resides in West Grove, PA with his wife and three daughters.
A beginner's guide to building Windows applications with WinUI for UWP and desktop applications Key Features:Create modern Windows 10 applications and gain access to UI controls that were previously limited to UWP applications Discover how to modernize your existing Win32 apps with a modern Windows 10 UI Learn to embed a single page application (SPA) in a WinUI application with a web framework like Blazor Book Description: WinUI 3.0 takes a whole new approach to delivering Windows UI components and controls, and is able to deliver the same features on more than one version of Windows 10. Learn WinUI 3.0 is a comprehensive introduction to WinUI and Windows apps for anyone who is new to WinUI, Universal Windows Platform (UWP), and XAML applications. The book begins by helping you get to grips with the latest features in WinUI and shows you how XAML is used in UI development. You'll then set up a new Visual Studio environment and learn how to create a new UWP project. Next, you'll find out how to incorporate the Model-View-ViewModel (MVVM) pattern in a WinUI project and develop unit tests for ViewModel commands. Moving on, you'll cover the Windows Template Studio (WTS) new project wizard and WinUI libraries in a step-by-step way. As you advance, you'll discover how to leverage the Fluent Design system to create beautiful WinUI applications. You'll also explore the contents and capabilities of the Windows Community Toolkit and learn to create a new UWP user control. Toward the end, the book will teach you how to build, debug, unit test, deploy, and monitor apps in production. By the end of this book, you'll have learned how to build WinUI applications from scratch and modernize existing WPF and WinForms applications using WinUI controls. What You Will Learn: Get up and running with WinUI and discover how it fits into the landscape of Project Reunion and Windows UI development Build new Windows apps quickly with robust templates Develop testable and maintainable apps using the MVVM pattern Modernize WPF and WinForms applications with WinUI and XAML Islands Discover how to build apps that can target Windows and leverage the power of the web Install the XAML Controls Gallery sample app and explore available WinUI controls Who this book is for: This book is for anyone who wants to develop Windows applications with a modern user experience (UX). If you are familiar with UWP and WPF and are looking to enhance your knowledge of Windows development and modernize existing apps, you will find this book useful. Hands-on experience with C# and .NET is expected but no prior knowledge of WinUI is required.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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