Written by the author of the best-selling "Blender for Beginners" book, this first volume shows you how to plan, model, texture, and populate a Victorian city in Blender 5, laying the groundwork for the full environment in Part 2
Free with your book: DRM-free PDF version + access to Packt's next-gen Reader*
Building a convincing 3D city requires more than modeling individual assets. You need to plan scale, establish a consistent visual language, organize complex scenes, and combine architecture, materials, props, and storytelling details into a believable whole.
The Ultimate Environment Artist's Guide Part 1 begins a complete two-part Victorian environment project in Blender 5. Starting with reference gathering, planning, and blockout, you will shape the city through detailed architectural modeling and texturing. You'll create entrances, windows, balconies, roofs, signage, and storefront details before developing key locations including a bookstore and library. As the environment grows, you'll enrich the street with furniture, reusable community assets, and a period-inspired subway entrance, while learning how to keep a large scene coherent and manageable.
By the end, you will have built and populated a substantial section of the Victorian city, gained a repeatable workflow for architectural environment art, and prepared the scene for the remaining buildings, assets, detailing, and final render completed in Part 2.
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This book is for aspiring environment artists, 3D artists, game artists, Blender users, and digital creators who want to build detailed architectural scenes. It is suitable for beginners and intermediate users looking to strengthen their skills in scene planning, modular modeling, texturing, asset placement, and visual storytelling for games, animation, visualization, or portfolio work. Basic familiarity with Blender's interface and navigation is recommended, no prior environment art experience is required.
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Founded by bestselling Blender author Neil Bettison, 3D Tudor is a globally recognized education studio specializing in 3D art, game development, and digital content creation. Since 2019, the studio has helped more than 250,000 students worldwide develop professional skills in Blender, Unreal Engine 5, Geometry Nodes, 3D modelling, texturing, environment creation, and game art production. 3D Tudor is known for delivering high-quality, project-based training that bridges the gap between learning software and applying industry-standard workflows. Through its extensive portfolio of courses, books, tools, materials, and educational resources, the studio equips artists, designers, and aspiring game developers with the practical knowledge required to create professional-grade work. Under Neil Bettison's leadership, 3D Tudor has established a reputation for producing accessible, comprehensive, and industry-relevant learning experiences for creators at every stage of their journey. Neil is also the co-author of a #1 Amazon bestselling Blender book published by Packt, further cementing his standing as a respected educator within the 3D art community. Today, 3D Tudor continues to support a thriving global audience of artists and creators through world-class training focused on real-world production techniques and creative excellence
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
Vendeur : California Books, Miami, FL, Etats-Unis
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PAP. Etat : New. New Book. Shipped from UK. Established seller since 2000. N° de réf. du vendeur L2-9781808657375
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Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
Taschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Build the first half of a detailed Victorian city in Blender 5 while learning scene planning, architectural modeling, texturing, signage, asset placement, and rendering. Create a strong foundation for the complete environment built in Part 2. N° de réf. du vendeur 9781808657375
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Taschenbuch. Etat : Neu. The Blender 5 Environment Artist's Guide Part 1 | Build immersive 3D environments in Blender 5 with modeling, Geometry Nodes, lighting, and rendering | D. Tudor (u. a.) | Taschenbuch | Englisch | 2026 | Packt Publishing | EAN 9781808657375 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand. N° de réf. du vendeur 138069758
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