Discover how to build, scale, and debug native iOS and Android applications from a single codebase using the Dart programming language
Key Features:
Book Description:
Flutter is an open-source framework for building mobile, web, and desktop apps using the Dart language. With this recipe-based guide, which focuses on robust app design and core principles, you'll learn how to solve cross-platform development issues in a practical way.
The Flutter Cookbook covers error handling and debugging to ensure that your apps run more efficiently. You'll start by setting up Flutter and customizing your development environment. The book will explain the main tasks involved in app development, such as user interface and user experience (UI/UX) design, API design, and creating animations. Later chapters get you up to speed with routing, retrieving data from web services, and persisting data locally. A dedicated section also focuses on Firebase and its machine learning capabilities. The last chapter is specifically designed to help you create apps for the web and desktop (Windows, Mac, and Linux). Throughout the book, you'll find recipes that cover the most important features needed to build a cross-platform application, along with insights into running a single codebase on different platforms.
By the end of this Flutter book, you'll have learned everything you need to be able to write and deliver fully functional apps.
What You Will Learn:
Who this book is for:
This app development book is for beginner to intermediate-level developers who want to become mobile developers. Basic knowledge of modern programming languages such as JavaScript, Swift, Kotlin, Java, Objective-C, or C# will help you to understand the concepts covered in the book more easily.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouse. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Brian's career had him working on video games, eCommerce, productivity, finance, and travel apps. After spending years working as an iOS and Android developer, he sees Flutter as the next big pillar for mobile.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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