Geometric Algebra: An Algebraic System for Computer Games and Animation - Couverture rigide

Vince, John A.

 
9781848823785: Geometric Algebra: An Algebraic System for Computer Games and Animation

Synopsis

Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books especially by programmers working in computer graphics, who simply want guidance on algorithm design.

Geometric algebra provides a unified algebraic system for solving a wide variety of geometric problems. John Vince reveals the beauty of this algebraic framework and communicates to the reader new and unusual mathematical concepts using colour illustrations, tabulations, and easy-to-follow algebraic proofs.

The book includes many worked examples to show how the algebra works in practice and is essential reading for anyone involved in designing 3D geometric algorithms.

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Présentation de l'éditeur

This book uses 3D colour drawings and tabulations of algebraic expansions to provide new insights into geometric algebra and its application to computer games and animation. It is filled with many worked examples and full-colour illustrations and tables.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

Autres éditions populaires du même titre

9781447168782: Geometric Algebra: An Algebraic System for Computer Games and Animation

Edition présentée

ISBN 10 :  144716878X ISBN 13 :  9781447168782
Editeur : Springer, 2016
Couverture souple