Build motion-sensing applications with Microsoft's Kinect for Windows SDK quickly and easily
In Detail
Kinect has been a game-changer in the world of motion games and applications since its first release. It has been touted as a controller for Microsoft Xbox but is much more than that. The developer version, Kinect for Windows SDK, provides developers with the tools to develop applications that run on Windows. You can use this to develop applications that make interaction with your computer hands-free.
This book focuses on developing applications using the developer version of Kinect called Kinect for Windows SDK. It is a complete end to end solution using all the features of Kinect for Windows SDK. You will learn to develop applications in Kinect and give them a 3D effect by using the depth sensor, change angles by using camera sensor. The book will also help you develop motion sensitive and speech recognition enabled applications.
The book begins with explaining the basic requirements and setting up Kinect for Windows SDK. You will be surprised at how quickly the book takes you through the Kinect APIs classification. You will use NUI to use the Kinect for Natural Inputs like skeleton tracking, sensing, and depth measuring.
You will capture different types of video, and images, handle video stream event, and capture frame. Kinect device contains a motorized tilt to control camera angles, which you will learn to use. The last part of the book teaches you to develop a music player using Audio API where source is Kinect Device and then use the speech recognition too.
What will you learn from this book
Approach
This book is a practical tutorial that explains different features of Kinect for Windows SDK by creating sample applications throughout the book
Who this book is written for
If you are looking to develop motion sensing, speech recognizing applications with Kinect, then this book is for you.
This book uses C# and WPF in the examples, so you need to know the basics of C# and WPF. You don't have to know anything about Kinect for Windows SDK.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Build motion-sensing applications with Microsoft's Kinect for Windows SDK quickly and easily
In Detail
Kinect has been a game-changer in the world of motion games and applications since its first release. It has been touted as a controller for Microsoft Xbox but is much more than that. The developer version, Kinect for Windows SDK, provides developers with the tools to develop applications that run on Windows. You can use this to develop applications that make interaction with your computer hands-free.
This book focuses on developing applications using the developer version of Kinect called Kinect for Windows SDK. It is a complete end to end solution using all the features of Kinect for Windows SDK. You will learn to develop applications in Kinect and give them a 3D effect by using the depth sensor, change angles by using camera sensor. The book will also help you develop motion sensitive and speech recognition enabled applications.
The book begins with explaining the basic requirements and setting up Kinect for Windows SDK. You will be surprised at how quickly the book takes you through the Kinect APIs classification. You will use NUI to use the Kinect for Natural Inputs like skeleton tracking, sensing, and depth measuring.
You will capture different types of video, and images, handle video stream event, and capture frame. Kinect device contains a motorized tilt to control camera angles, which you will learn to use. The last part of the book teaches you to develop a music player using Audio API where source is Kinect Device and then use the speech recognition too.
What will you learn from this book
Approach
This book is a practical tutorial that explains different features of Kinect for Windows SDK by creating sample applications throughout the book
Who this book is written for
If you are looking to develop motion sensing, speech recognizing applications with Kinect, then this book is for you.
This book uses C# and WPF in the examples, so you need to know the basics of C# and WPF. You don't have to know anything about Kinect for Windows SDK.
Abhijit Jana
Abhijit works with Microsoft as a .NET Consultant as part of Microsoft Services Global Delivery, India. As a Consultant, his job is to help customers design, develop and deploy enterprise level secure solutions using Microsoft Technologies. Apart from being a Former Microsoft MVP (Most Valuable Professional), he is a speaker, and author, as well as an avid Technology Evangelist. He has delivered sessions at prestigious Microsoft events like TechED, Web Camps, Azure Camps, Community Tech Days, Virtual Tech Days, Devdays, and developer conference. He loves to work with different .NET Communities and help them with different opportunities. He is a well-known author and has published many articles on various .NET Community sites.
He shares his thoughts on his personal blog at http://abhijitjana.net. You can follow him on twitter at @abhijitjana. Abhijit lives in Hyderabad, India with his wife, Ananya.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Digital. Etat : New. This book is a practical tutorial that explains all the features of Kinect SDK by creating sample applications throughout the book. It includes a detailed discussion of APIs with step-by-step explanation of development of a real-world sample application. The purpose of this book is to explain how to develop applications using the Kinect for Windows SDK. If you are a beginner and looking to start developing applications using the Kinect for Windows SDK, and if you want to build motion-sensing,speech-recognizing applications with Kinect, this book is for you. This book uses C# and WPF (Windows Presentation Foundation) in the examples, so you need to know the basics of C# and WPF. You should be familiar with the Visual Studio IDE as well. You don't have to know anything about the Kinect for Windows SDK. N° de réf. du vendeur LU-9781849692380
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