No SFML Game Development Read a customer review or write one .
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
If you've got a firm grasp of C++ with a secret hankering to create a great game, this book is for you. Every practical aspect of programming an interactive game world is here - the only real limit is your imagination.
Overview
In Detail
Game development comprises the combination of many different aspects such as game logics, graphics, audio, user input, physics and much more. SFML is an Open Source C++ library designed to make game development more accessible, exposing multimedia components to the user through a simple, yet powerful interface.
If you are a C++ programmer with a stack of ideas in your head and seeking a platform for implementation, your search ends here.
Starting with nothing more than a blank screen, SFML Game Development will provide you with all the guidance you need to create your first fully featured 2D game using SFML 2.0. By the end, you'll have learned the basic principles of game development, including advanced topics such as how to network your game, how to utilize particle systems and much more.
SFML Game Development starts with an overview of windows, graphics, and user inputs. After this brief introduction, you will start to get to grips with SFML by building up a world of different game objects, and implementing more and more gameplay features. Eventually, you’ll be handling advanced visual effects, audio effects and network programming like an old pro. New concepts are discussed, while the code steadily develops.
SFML Game Development will get you started with animations, particle effects and shaders. As well as these fundamental game aspects, we’re also covering network programming to the extent where you’ll be able to support the game running from two different machines. The most important part, the gameplay implementation with enemies and missiles, will make up the core of our top-scrolling airplane shoot' em-up game!.
You will learn everything you need in SFML Game Development in order to start with game development and come closer to creating your own game.
What you will learn from this book
Approach
SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML 2.0
Jan Haller
Jan Haller is a Masters student in Electrical Engineering and Information Technology. In his free time, he occasionally develops games in C++. He is also interested in the creation of graphics and 3D models.
In 2008, Jan stumbled upon SFML. Since then, he has used the library for a lot of his work. One of his bigger projects was a 2D jumpnrun game, where the character has to find its way through different levels, defeating enemies and collecting various items. During the years, Jan has actively participated in the SFML community, getting a lot of insights into the development of SFML 2. He has also written a C++ library called Thor, which extends SFML with ready-to-use features like particle systems or animations.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
EUR 8,84 expédition depuis Canada vers Etats-Unis
Destinations, frais et délaisEUR 3,76 expédition vers Etats-Unis
Destinations, frais et délaisVendeur : BMV Bloor, Toronto, ON, Canada
Etat : Very Good. Used - Very Good. N° de réf. du vendeur 28-a - 00032
Quantité disponible : 5 disponible(s)
Vendeur : Grumpys Fine Books, Tijeras, NM, Etats-Unis
Paperback. Etat : new. Prompt service guaranteed. N° de réf. du vendeur Clean1849696845
Quantité disponible : 1 disponible(s)
Vendeur : Lucky's Textbooks, Dallas, TX, Etats-Unis
Etat : New. N° de réf. du vendeur ABLIING23Mar2912160253887
Quantité disponible : Plus de 20 disponibles
Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Etat : New. N° de réf. du vendeur 19771935-n
Quantité disponible : Plus de 20 disponibles
Vendeur : BargainBookStores, Grand Rapids, MI, Etats-Unis
Paperback or Softback. Etat : New. Sfml Game Development 1.13. Book. N° de réf. du vendeur BBS-9781849696845
Quantité disponible : 5 disponible(s)
Vendeur : California Books, Miami, FL, Etats-Unis
Etat : New. N° de réf. du vendeur I-9781849696845
Quantité disponible : Plus de 20 disponibles
Vendeur : PBShop.store US, Wood Dale, IL, Etats-Unis
PAP. Etat : New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. N° de réf. du vendeur L0-9781849696845
Quantité disponible : Plus de 20 disponibles
Vendeur : PBShop.store UK, Fairford, GLOS, Royaume-Uni
PAP. Etat : New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. N° de réf. du vendeur L0-9781849696845
Quantité disponible : Plus de 20 disponibles
Vendeur : Russell Books, Victoria, BC, Canada
Paperback. Etat : New. Special order direct from the distributor. N° de réf. du vendeur ING9781849696845
Quantité disponible : Plus de 20 disponibles
Vendeur : Chiron Media, Wallingford, Royaume-Uni
PF. Etat : New. N° de réf. du vendeur 6666-IUK-9781849696845
Quantité disponible : 10 disponible(s)