Vendeur : Southampton Books, Sag Harbor, NY, Etats-Unis
Paperback. Etat : Like New. First Edition. First Edition, First Printing. Not price-clipped. Published by FanPro, 2005. Quarto. Paperback. Book is like new with very light toning to the page ends. A fine copy of this engaging role playing game. 100% positive feedback. 30 day money back guarantee. NEXT DAY SHIPPING! Excellent customer service. Please email with any questions. All books packed carefully and ship with free delivery confirmation/tracking. All books come with free bookmarks. Ships from Sag Harbor, New York. N° de réf. du vendeur 406233
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Vendeur : Noble Knight Games, Fitchburg, WI, Etats-Unis
Softcover. Etat : Very Good. Fanpro Battletech (Fanpro) Interstellar Players #1 (VG+) Manufacturer: Fanpro Product Line: Battletech (Fanpro) Type: Softcover Code: FPR35003 Copyright Date: 2005 Page Count: 144 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: In a universe spanning more than a thousand light years, the mighty House Leaders and Clan Khans rule their star empires with absolute power. at least they'd like to believe so. Illuminati. Genecaste. Order of Cincinnatus. Irian Corporate Cabal. Behind the House thrones and Clan Halls a hundred and more such secret organizations wield immense power. Insinuating their influence into every level of society and government from the Magistracy of Canopus to the Clan home worlds, these power brokers and secret societies can simply make life difficult for the average Joe, or shake the very foundation of the Inner Sphere. Interstellar Players describes the most powerful and influential people, organizations and entities behind the scenes of the Classic BattleTech universe. Some are firmly established, but shown in a way you've never seen them before, while others are wholly new, only recently come to light. Either way, game masters and players can decide which of these players are real and which are paranoid fantasies. Any of these shadowy groups, from this sourcebook or the game master's imagination, can become the ultimate villain in any type of BattleTech campaign. Let your imaginations run wild! N° de réf. du vendeur 2148551854
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