"The only thing I didn't love about this series was that I didn't write it!" —G. R. Cooper, author of the Omegaverse Series
"Fans of LitRPG and video games need to be reading Christopher Keene." —Paul Mannering, President of SpecFicNZ, author of Engines of Empathy
“Dream State has great usage of hyperrealism and surrealism that draws you deeply into the story. With excellent grammar and smooth dialogue, it's hard to put the book down!” —Dakota Krout, author of The Divine Dungeon series
Noah has made a deal with the devil. In return for access to Wona’s inner circle, he must guard their Dream State game. It could be worse; after all, the Dream Engine saved his life, even if it ended so many others’. But his new alliance didn’t come without a cost: it turned many of his friends against him.
Luckily, the company has assigned him a new team: Catastrophe. However, leading Catastrophe takes a dangerous turn. At the grand opening of a new game zone, a vicious attack puts even the Wona President on edge. As Noah digs deeper, he discovers hacking beyond anything he’s ever imagined.
In order to protect his virtual refuge, Noah must repair his broken friendships and work with Wona’s own lackeys. If Noah can't stop the hacker, more than the Dream State is at risk. Dark secrets lurk behind this mystery—secrets that go back to the creation of the Dream Engine itself.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Chapter 1
The Last Condition
Hand over hand, I climbed the ladder in the stale darkness. If I never had to do this dungeon again it would be too soon. Struggling with the weight of the hatch, I pushed up at the old wood and light suddenly invaded my eyes. It wasn’t so different to the first time I had entered the Dream State tutorial over two months ago. I gasped as the dusty air from inside Apollo’s Lookout became the fresh air of the sky. Of course, being in a Dream Game, the air hadn’t really changed; even something as trivial as the wind was an illusion here.
Climbing up onto the surface just below the Dream State’s blazing sun, I sighed in relief. There didn’t appear to be anymore Chaos Engine monster-generators up here. If there were no more monsters I had to face, it meant I had finally completed Wona’s final condition for working with them. I was officially the leader of Catastrophe.
I walked out onto the rooftop and looked around. The gap in the railing I had created after being hit by FranktheTank’s cannonball was no longer there, probably refreshed when the game designers had gone over it after my first attempt to beat this place. I spun to the black plinth where the sword, my Wakizashi encoded with the video of the beta testers’ drug overdoses, was supposed to be. It hadn’t been there since my failed first attempt to complete this cursed dungeon.
During that attempt, I had stabbed the Wakizashi into the plinth to load the videos into the game and was then blasted over it by Frank’s cannon. Why she had done it and why the Wakizashi was missing seemed to be connected. Siena had obviously shared with her what Brock had told all of my friends: that I had betrayed them. I’d explained exactly what I had to do to become Catastrophe’s leader and yet she had acted to stop me.
She must have it.
If this was true, and Wona was still willing to give me a second chance, it meant that they hadn’t picked up everything that had happened on their feed. If Wona found out that someone not employed by them had an item encoded with those incriminating videos, all of this would be for nothing.
Out of the corner of my eye, I noticed a dark cloud suddenly appear behind me. Sneaky. The last Chaos Engine was a hidden one. A giant, clawed hand shot out from it and I whirled to avoid its reach, but its claw still tore a chunk out of my red Captain’s Coat. It took a quarter of my Hit Points, but that was to be expected. Tertiatier monsters were not to be taken lightly, even by someone like me.
It looks like my mission here isn’t complete after all.
I faced the beast as it stumbled out of the hidden Chaos Engine, a much stronger monster than the one I had fought last time. The thing was massive, humanoid but hunched, with dark gray skin and ragged wings that looked no good for flying. With its fangs and horns, the closest comparison I could give the creature was a demon.
I grinned in amusement, seeing that it was big enough that the rooftop of Apollo’s Lookout could have been a mere perch for it. “Demons don’t belong in Heaven.”
It swung out another claw at me but I jumped, accessing my Key Triggers and casting three spells in quick succession. First, I spun in the air and raised my hand, then swept it to the side. The gestures were for the spells Illusion and Wind Blast. The next time the demon tried to rake me with its claws the giant hand passed right through me.
Wind whipped at me and I fell after my Wind Blast shot me around the Demon. I avoided it but flew too far out and was forced to use another blast to make sure I didn’t clear the roof entirely. As I landed, I saw my illusion flicker and then blink out. A shiver ran up my spine as I remembered the image of Sue doing the same in Rubik’s Castle after Sirswift had used the illusion spell to embed her image into the game and trick me. I ground my teeth.
He still hasn’t paid for that!
The Demon rounded on me, but it was too late; my Graviton spell warped the air above it and descended, making the Demon shake in the realistic strain that it took for it to move. Gravity spells didn’t last long, but they both slowed your opponent and also made their downward strikes twice as powerful. Considering one of its blows had quartered my health, I knew I had to be quick enough to avoid another.
My Mana reached the last third as I cast Rush on myself—the second level of the Speed Amp spell. Instantly, my movements became quicker and I easily dodged around its next striking claw, spinning as the Ruby and Sapphire Edge swords flashed into my hands. The Color Blades shone from the sun above me, and as I continued to dance around the beast, bright arcs of energy shot toward it every time I swung them.
The Demon growled but could do little as my Shockwaves rocked it back—blue and then red and then blue again. Before long, I had evened the odds on the creature and then surpassed the Hit Points it had taken from me. However, when I saw that my Mana was running out, I knew I would have to get up close and personal again. I dashed in, cutting and then dodging away. When my Graviton spell had worn off, so had my speed and I was forced to time my strikes more carefully while letting my Mana regenerate.
I had learned two things in the time I had possessed my Plasma Beam ability: the first was that I needed at least a quarter of my Mana to use it, and the second was that it was my most powerful single-enemy attack and more than enough to take away the Demon’s remaining Hit Points. As I flipped back from another blow that caught my ankle and took my health down to the halfway mark, my Mana had finally regenerated enough for me to use it.
Backing up as it advanced again, I balled one hand at my side until it glowed a bright blue and then pointed my finger at the monster. Just as its last strike was going to lower my health into the red zone, the Plasma Beam cut through its hand and then its chest. It stopped suddenly, its claw dropping to its side limply and then it fell forward, its head mere inches away from flattening me.
I was tempted to put my foot on its head and make a victory pose, but before I could, the particles that made up the Demon began to explode and drift up into the air. After killing a normal monster, it would fall and then simply fade away, but this Demon’s death was more dramatic. It was more akin to fireworks, just like when killing a boss.
When it had vanished entirely, the realization struck me. Granted, it was the first dungeon I had completed in the new area called Heaven, but this was also a Tertiatier dungeon, meaning that was a Tertiatier level boss. I had just killed a Tertiatier boss on my own. I did form a victory pose then, lifting the Color Blades up into the air to let the nearby sun shine through them. A banner then unrolled in my vision, saying:
—— DUNGEON COMPLETE ——
It wasn’t the banner that crushed my joy, but seeing the dual blades raised above me. I knew that without them I wouldn’t have been able to accomplish such a feat, but I also knew that if I were to keep my promises, I would have to eventually give them up. Although Siena had said she would fight me and win her Ruby Edge back fair and square, I would’ve returned it to her even in the unlikely chance that I won. The Sapphire Edge belonged to Data, and even if he did give it to Brock in order to fight me, I still didn’t want any animosity between us—not while we were working for the same company.
I lowered my swords and spun back to the hatch leading down to the tower’s top floor. A player could not simply summon their mount and fly down, nor could they pad their landing with a Cyclone spell as I learned to my chagrin on my second attempt to finish this cursed dungeon. To complete this dungeon alive, I would have to trek all the way back down the stairs to the bottom, and considering how big the place was, it was a long, arduous affair.
This place is still being designed. Maybe I could point out to Windsor that forcing players to do this ruins some of the fun.
Opening the hatch, I climbed down the ladder. The place seemed darker after having been out in the bright sunlight up above, and brought me back to yesterday’s meeting.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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