Introduction to Unity 3D with C#: The Exodus Adventure - Couverture souple

Books, Biblebyte

 
9781951077266: Introduction to Unity 3D with C#: The Exodus Adventure

Synopsis

Introduction to Unity 3D with C# - The Exodus Adventure is a step-by-step self-study tutorial for beginners. It teaches, with detailed screenshots, how to build a high quality, Third Person view, 3D Puzzle Adventure game based on the Book of Exodus. Students are provided with high quality 3D character models and a large 3D Environment to work with. We also include a complete game soundtrack with stingers and combat music for the students to use in their projects. This tutorial details in step-by-step process (with screenshots) how to design, program and develop a 3D Bible Adventure Game using Unity 3D and C# using the following puzzle game mechanics:

- 3rd person controller using Unity's Mecanim animation system

- Walk, run, jump, turn, crouch, and interact with objects

- Interact with actors and objects

- Display Dialogue to the player

- Item Management

- Main Quests to advance the plot

- Side Quests to immerse the player in the times

- Explore the environment

- Full screen map and mini-map showing key locations

- Quest Journal to manage quests

- Create a variety of puzzles for players to solve

- In-Game Cut-Scenes for dialogue without player intervention

- 2 In-game Cinematics for Game Opening and Ending

- Unity Multipurpose Avatar (UMA)

Introduction to Unity 3D with C# is presented using a combination of over 400 color pages of course notes and actual C# coding examples. No prior programming experience is necessary, but familiarity with doing common tasks using Microsoft Windows is expected. Introduction to Unity 3D with C# requires either Microsoft Windows 10/11 or macOS, ability to view and print documents saved in Microsoft Word format or Adobe Acrobat, Microsoft Visual Studio 2022 Community Edition and the Unity 2022.3 (LTS) 3D Game Engine. All C# Source Code, 3D models, multimedia download files and a full soundtrack are from the publisher's website (BibleByteBooks.com) after textbook registration.

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À propos de l?auteur

BibleByte Books & Games has been publishing high-quality Bible Based computer games and self-study programming tutorial textbooks for schools, homeschools, and computer enthusiasts for over 30 years. We currently publish a series of Microsoft(R) Small Basic, Visual Basic(R), Visual C#(R), Oracle(R)​ Java, Unity(R) 3D C#, and Epic(R) Unreal(R) self-study programming tutorials for middle school & high school computer science teachers, homeschool parents and computer enthusiasts. ​​

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.