The one thing every Game Master needs in order to run a session for their friends is an adventure. This book gives them everything they need and then some.
Good, professional-quality adventures are a necessity to play the game, but they can be expensive, sometimes costing upwards of $50 or more. Writing your own adventures can be a lot of fun, but it takes an enormous amount of time to do so. The Game Master's Book of Adventures on Demand solves these issues by providing GMs with nearly a dozen adventures, each suitable for an evening or two of play. They can be run as standalone game sessions or they can be linked together into one long, ongoing campaign using a unique "Facilitator" that provides a connective tissue between adventures as well as epic climax against a one-of-a-kind, earth-shaking villain. And as with every book in the Game Master series, this volume is packed with dozens of extra tools designed to help GMs run their sessions with less stress and more fun. In addition to the ten one-shots and the Facilitator, Adventures on Demand also provides instructions and tables for bringing adventuring parties together in fun and unique ways, adding complications and twists to existing or home-brewed adventures and enhancing adventures with unique add-ons that elevate the playing experience. GMs will also find information about constructing different types of adventures from scratch or skinning existing adventures to fit the GMs preferred genre or style of play.Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Ben Egloff brings over 30 years of RPG obsession to bear in The Game Master's Book of Adventures-on-Demand. Self-described as a chronicler of the weird and fantastic, Egloff is the author of the bestselling The Game Master's Book of Astonishing Random Tables, as well as a contributor to these other books in The Game Master Series: Non-Player Characters, Traps, Puzzles and Dungeons, Instant Towns and Cities and Legendary Locations. He spends the majority of his time writing about the world around him. When he isn't writing, he enjoys spending his time playing make believe in the far-flung worlds of magic, fantasy and science fiction through a variety of different TTRPG games and board games. Egloff lives in Dayton, Ohio with his wife and two boys.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
Vendeur : Grand Eagle Retail, Bensenville, IL, Etats-Unis
Hardcover. Etat : new. Kalle, Jasmine (illustrateur). Hardcover. The one thing every Game Master needs in order to run a session for their friends is an adventure. This book gives them everything they need and then some.Good, professional-quality adventures are a necessity to play the game, but they can be expensive, sometimes costing upwards of $50 or more. Writing your own adventures can be a lot of fun, but it takes an enormous amount of time to do so.The Game Master's Book of Adventures on Demand solves these issues by providing GMs with nearly a dozen adventures, each suitable for an evening or two of play. They can be run as standalone game sessions or they can be linked together into one long, ongoing campaign using a unique "Facilitator" that provides a connective tissue between adventures as well as epic climax against a one-of-a-kind, earth-shaking villain.And as with every book in the Game Master series, this volume is packed with dozens of extra tools designed to help GMs run their sessions with less stress and more fun. In addition to the ten one-shots and the Facilitator, Adventures on Demand also provides instructions and tables for bringing adventuring parties together in fun and unique ways, adding complications and twists to existing or home-brewed adventures and enhancing adventures with unique add-ons that elevate the playing experience. GMs will also find information about constructing different types of adventures from scratch or skinning existing adventures to fit the GMs preferred genre or style of play. The Game Master's Book of Adventures on Demand provides GMs with nearly a dozen short, premade adventures ("one-shots"), plus a battery of guidelines and tables that show them how to craft different types of adventures on their own. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9781964487120
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Vendeur : California Books, Miami, FL, Etats-Unis
Etat : New. Kalle, Jasmine (illustrateur). N° de réf. du vendeur I-9781964487120
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Vendeur : Eagle Eye Books, Decatur, GA, Etats-Unis
Hardcover. Etat : New. Kalle, Jasmine (illustrateur). N° de réf. du vendeur 915549
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Vendeur : Rarewaves USA, OSWEGO, IL, Etats-Unis
Hardback. Etat : New. Kalle, Jasmine (illustrateur). The one thing every Game Master needs in order to run a session for their friends is an adventure. This book gives them everything they need and then some.Good, professional-quality adventures are a necessity to play the game, but they can be expensive, sometimes costing upwards of $50 or more. Writing your own adventures can be a lot of fun, but it takes an enormous amount of time to do so.The Game Master's Book of Adventures on Demand solves these issues by providing GMs with nearly a dozen adventures, each suitable for an evening or two of play. They can be run as standalone game sessions or they can be linked together into one long, ongoing campaign using a unique "Facilitator" that provides a connective tissue between adventures as well as epic climax against a one-of-a-kind, earth-shaking villain.And as with every book in the Game Master series, this volume is packed with dozens of extra tools designed to help GMs run their sessions with less stress and more fun. In addition to the ten one-shots and the Facilitator, Adventures on Demand also provides instructions and tables for bringing adventuring parties together in fun and unique ways, adding complications and twists to existing or home-brewed adventures and enhancing adventures with unique add-ons that elevate the playing experience. GMs will also find information about constructing different types of adventures from scratch or skinning existing adventures to fit the GMs preferred genre or style of play. N° de réf. du vendeur LU-9781964487120
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Vendeur : BargainBookStores, Grand Rapids, MI, Etats-Unis
Hardback or Cased Book. Etat : New. Kalle, Jasmine (illustrateur). The Game Master's Book of Adventures on Demand: 10 One-Shot Adventures, Storytelling Techniques, Guidelines for Adding Complications and Twists, Plus. Book. N° de réf. du vendeur BBS-9781964487120
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Vendeur : Books Puddle, New York, NY, Etats-Unis
Etat : New. Kalle, Jasmine (illustrateur). N° de réf. du vendeur 26404689377
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Vendeur : PBShop.store UK, Fairford, GLOS, Royaume-Uni
HRD. Etat : New. Kalle, Jasmine (illustrateur). New Book. Delivered from our UK warehouse in 4 to 14 business days. Established seller since 2000. N° de réf. du vendeur WB-9781964487120
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Vendeur : PBShop.store US, Wood Dale, IL, Etats-Unis
HRD. Etat : New. Kalle, Jasmine (illustrateur). New Book. Shipped from UK. Established seller since 2000. N° de réf. du vendeur WB-9781964487120
Quantité disponible : 15 disponible(s)
Vendeur : Russell Books, Victoria, BC, Canada
hardcover. Etat : New. Kalle, Jasmine (illustrateur). Special order direct from the distributor. N° de réf. du vendeur ING9781964487120
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Vendeur : Majestic Books, Hounslow, Royaume-Uni
Etat : New. Kalle, Jasmine (illustrateur). N° de réf. du vendeur 409513534
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