The Beginner's Guide to Create Models With CINEMA 4D R18 Studio textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the CINEMA 4D [no experience needed] and interested in learning modeling in CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for hard-surface modeling. A bonus chapter has been included in this edition containing six additional hands-on exercises.
What are the main features of the book?
The book is written using CINEMA 4D R18 Studio in an easy to understand language.
Polygon and Spline modeling techniques covered.
All deformers explained.
17 Hands-on exercises and 13 practical tests to hone your skills.
Detailed coverage of tools and features.
Additional tips, guidance, and advice is provided.
Important terms are in bold face so that you never miss them.
Support for technical aspect of the book.
CINEMA 4D files and textures used are available for download from the accompanying website.
Bonus hands-on exercises. You will also get access to a ePub file that has the color images of the screenshots/diagrams used in this book. These images will help you to understand the HOEs and output. The ePub file is included with the resources.
How This Book Is Structured?
This book is divided into following units:
Unit CI1: Introducing CINEMA 4D R18 Studio
Unit CI2: Tools of the Trade
Unit CM1: Spline Modeling
Unit CM2: Polygon Modeling
Unit CBM: Bonus Hands-on Exercises
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
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Paperback. Etat : new. Paperback. The Beginner's Guide to Create Models With CINEMA 4D R18 Studio textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the CINEMA 4D [no experience needed] and interested in learning modeling in CINEMA 4D. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use CINEMA 4D for hard-surface modeling. A bonus chapter has been included in this edition containing six additional hands-on exercises. What are the main features of the book? The book is written using CINEMA 4D R18 Studio in an easy to understand language.Polygon and Spline modeling techniques covered.All deformers explained.17 Hands-on exercises and 13 practical tests to hone your skills.Detailed coverage of tools and features.Additional tips, guidance, and advice is provided.Important terms are in bold face so that you never miss them.Support for technical aspect of the book.CINEMA 4D files and textures used are available for download from the accompanying website.Bonus hands-on exercises. You will also get access to a ePub file that has the color images of the screenshots/diagrams used in this book. These images will help you to understand the HOEs and output. The ePub file is included with the resources. How This Book Is Structured? This book is divided into following units: Unit CI1: Introducing CINEMA 4D R18 StudioUnit CI2: Tools of the TradeUnit CM1: Spline ModelingUnit CM2: Polygon ModelingUnit CBM: Bonus Hands-on Exercises This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. N° de réf. du vendeur 9781975616632
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