This book provides a gradual introduction to the naming game, starting from the minimal naming game, where the agents have infinite memories (Chapter 2), before moving on to various new and advanced settings: the naming game with agents possessing finite-sized memories (Chapter 3); the naming game with group discussions (Chapter 4); the naming game with learning errors in communications (Chapter 5); the naming game on multi-community networks (Chapter 6); the naming game with multiple words or sentences (Chapter 7); and the naming game with multiple languages (Chapter 8). Presenting the authors' own research findings and developments, the book provides a solid foundation for future advances. This self-study resource is intended for researchers, practitioners, graduate and undergraduate students in the fields of computer science, network science, linguistics, data engineering, statistical physics, social science and applied mathematics.
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hardcover. Etat : Good. Ex-library book with typical stickers and stampings. Priority Mail is available on this item. No international shipping. -3a-. N° de réf. du vendeur B361125AGmug173817
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Vendeur : Universitätsbuchhandlung Herta Hold GmbH, Berlin, Allemagne
IX, 158 p. Hardcover. Einband bestoßen, daher Mängelexemplar gestempelt, sonst sehr guter Zustand. Imperfect copy due to slightly bumped cover, apart from this in very good condition. Stamped. Sprache: Englisch. N° de réf. du vendeur 8989JB
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Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
Buch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book provides a gradual introduction to the naming game, starting from the minimal naming game, where the agents have infinite memories (Chapter 2), before moving on to various new and advanced settings: the naming game with agents possessing finite-sized memories (Chapter 3); the naming game with group discussions (Chapter 4); the naming game with learning errors in communications (Chapter 5) ; the naming game on multi-community networks (Chapter 6) ; the naming game with multiple words or sentences (Chapter 7) ; and the naming game with multiple languages (Chapter 8). Presenting the authors' own research findings and developments, the book provides a solid foundation for future advances. This self-study resource is intended for researchers, practitioners, graduate and undergraduate students in the fields of computer science, network science, linguistics, data engineering, statistical physics, social science and applied mathematics. 168 pp. Englisch. N° de réf. du vendeur 9783030052423
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Vendeur : GreatBookPricesUK, Woodford Green, Royaume-Uni
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