Setting up the Python Environment.- A First Python Program.- Python Strings.- Numbers, Booleans and None.- Flow of Control using if statements.- Number Guessing Game.- Recursion.- Introduction to Structured ysis.- Functions in Python.- Implementing a Calator using Functions.- Introduction to Functional Programming.- Curried Functions.- Introduction to Object Orientation.- Class Side and Static Behaviour.- Why Bother with Object Orientation?.- Operator Overloading.- Error and Exception Handling.- Python Modules and Packages.- Abstract Base Classes.- Protocols, Polymorphism and Descriptors.- Iterables, Iterators, Generators and Coroutines.- Collection Related Modules.- ADTs, Queues and Stacks.- Map, Filter and Reduce.- TicTacToe Game.
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