Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games.
Editor
Newton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA
Academic Co-Chairs
Shlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USA
Patrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, Canada
Jaci Lee Lederman, Vincennes University, Vincennes, IN, USA
Industry Co-Chairs
Shuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, Japan
Xiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany
Editorial Board Members
Leigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, Australia
Ramazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USA
Barbaros Bostan, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey
Anthony L. Brooks, Aalborg University, Aalborg, Denmark
Guven Catak, BUG Game Lab, Bahçeşehir University (BAU), Istanbul, Turkey
Alvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, Switzerland
Anirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, India
Saverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, Italy
Abdennour El Rhalibi, Liverpool John Moores University, Liverpool, UK
Stefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, Italy
Han Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, China
Ms. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USA
Chris Joslin, Carleton University, Ottawa, Canada
Sicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, Canada
Hoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UK
Dario Maggiorini, Department of Computer Science, University of Milan, Milan, Italy
Tim McGraw, Purdue University, West Lafayette, IN, USA
George Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, Greece
Florian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, France
Andrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, Italy
Yann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, Austria
Sercan Şengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USA
Ruck Thawonmas, Ritsumeikan University, Shiga, Japan
Vinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, Malaysia
Rojin Vishkaie, Amazon, Seattle, WA, USA
Duncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UK
Sai-Keung Wong, National Chiao Tung University, Hsinchu, Taiwan
Editorial Board Intern
Sam Romershausen, Vincennes University, Vincennes, IN, USA
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Newton Lee is the founding president of the 501(c)(3) nonprofit Institute for Education, Research, and Scholarships based in Los Angeles, California, a former Disney and Bell Labs engineer, and a 2021 graduate of the FBI Citizens Academy.
Serving as an FBI Ambassador, Prof. Lee expounds on social media, campus safety, student mental health, cybersecurity, and counterterrorism as portrayed in the highly acclaimed Total Information Awareness book series published by Springer Nature. The Total Information Awareness trilogy has garnered rave reviews from Newsweek, The Daily Beast, ACM Computing Reviews, AdWeek, and Choice Magazine, among others. Veteran Staff Sergeant Andrew Price of the United States Air Force (USAF) remarked, "I am inspired by the prospect of world peace. I'd fully recommend following the author's steps, reaching beyond our borders, making friends outside our norm, and helping to foster world peace and a better tomorrow." Prof. Lee has co-developed over 100 online games at The Walt Disney Company, and 12 bestselling and award-winning interactive titles including The Lion King Animated Storybook and Winnie the Pooh and the Honey Tree that were featured in the Billboard Magazine. He has also executive produced original songs that have played on American Idol and charted on US Billboard, UK Music Week, and US iTunes HOT 100 (Electronic).He earned a B.S. and M.S. in Computer Science from Virginia Tech as well as an A.S. in Electrical Engineering and an honorary doctorate in Computer Science from Vincennes University. He has been honored with a Michigan Leading Edge Technologies Award, two community development awards from the California Junior Chamber of Commerce, and four volunteer project leadership awards from The Walt Disney Company.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Etat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Comprehensive coverage of the history, technologies, & trends of computer graphics & gamesFocuses on concepts, principles, & methodologies, with illustrative examplesAppropriate for industry professionals and academic communities worldwide. N° de réf. du vendeur 757482985
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Buch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Encyclopedia of Computer Graphics and Games (ECGG)is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games.EditorNewton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USAAcademic Co-ChairsShlomo Dubnov, Department of Music and Computer Science andEngineering, University of California San Diego,San Diego, CA,USAPatrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, CanadaJaci Lee Lederman,Vincennes University, Vincennes, IN, USAIndustry Co-ChairsShuichi Kurabayashi,Cygames, Inc. & Keio University,Kanagawa,JapanXiaomao Wu,Gritworld GmbH,Frankfurt am Main, Hessen,GermanyEditorial Board MembersLeigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, AustraliaRamazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USABarbaros Bostan, BUG Game Lab, Bahçesehir University (BAU), Istanbul, TurkeyAnthony L. Brooks,Aalborg University,Aalborg,DenmarkGuven Catak, BUG Game Lab,Bahçesehir University (BAU), Istanbul, TurkeyAlvinKok ChuenChan, Cambridge Corporate University, Lucerne, SwitzerlandAnirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, IndiaSaverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari,Bari, ItalyAbdennour El Rhalibi, Liverpool John Moores University, Liverpool, UKStefano Ferretti, Department of Computer Science and Engineering, University of Bologna,Bologna, ItalyHan Hu,School of Information and Electronics, Beijing Institute of Technology,Beijing, ChinaMs. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USAChris Joslin, Carleton University, Ottawa, CanadaSicilia Ferreira Judice, Department of Computer Science, University of Calgary,Calgary, CanadaHoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University,Liverpool, UKDario Maggiorini, Department of Computer Science, University of Milan,Milan, ItalyTim McGraw, Purdue University, West Lafayette, IN, USAGeorge Papagiannakis, ORamaVR S.A.,Heraklion, Greece;FORTH-ICS,Heraklion Greece University of Crete,Heraklion, GreeceFlorian Richoux, Nantes Atlantic Computer ScienceLaboratory (LINA),Université de Nantes, Nantes, FranceAndrea Sanna, Dipartimento di Automatica e Informatica,Politecnico di Torino, Turin, ItalyYann Savoye, Institut fur Informatik,Innsbruck University,Innsbruck, AustriaSercan Sengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USARuck Thawonmas, Ritsumeikan University, Shiga, JapanVinesh Thiruchelvam,Asia Pacific University of Technology & Innovation, Kuala Lumpur, MalaysiaRojin Vishkaie, Amazon,Seattle, WA, USADuncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York,York, UKSai-Keung Wong, National Chiao Tun 2284 pp. Englisch. N° de réf. du vendeur 9783031231599
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Buch. Etat : Neu. This item is printed on demand - Print on Demand Titel. Neuware -Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games.EditorNewton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USAAcademic Co-ChairsShlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USAPatrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, CanadaJaci Lee Lederman, Vincennes University, Vincennes, IN, USAIndustry Co-ChairsShuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, JapanXiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, GermanyEditorial Board MembersLeigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, AustraliaRamazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USABarbaros Bostan, BUG Game Lab, Bahçe¿ehir University (BAU), Istanbul, TurkeyAnthony L. Brooks, Aalborg University, Aalborg, DenmarkGuven Catak, BUG Game Lab, Bahçe¿ehir University (BAU), Istanbul, TurkeyAlvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, SwitzerlandAnirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, IndiaSaverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, ItalyAbdennour El Rhalibi, Liverpool John Moores University, Liverpool, UKStefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, ItalyHan Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, ChinaMs. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USAChris Joslin, Carleton University, Ottawa, CanadaSicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, CanadaHoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UKDario Maggiorini, Department of Computer Science, University of Milan, Milan, ItalyTim McGraw, Purdue University, West Lafayette, IN, USAGeorge Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, GreeceFlorian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, FranceAndrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, ItalyYann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, AustriaSercan ¿engün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USARuck Thawonmas, Ritsumeikan University, Shiga, JapanVinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, MalaysiaRojin Vishkaie, Amazon, Seattle, WA, USADuncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UKSai-Keung Wong, National Chiao Tung University, Hsinchu, TaiwanEditorial Board InternSam Romershausen, Vincennes University, Vincennes, IN, USASpringer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 2284 pp. Englisch. N° de réf. du vendeur 9783031231599
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Buch. Etat : Neu. Druck auf Anfrage Neuware - Printed after ordering - Encyclopedia of Computer Graphics and Games (ECGG)is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games.EditorNewton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USAAcademic Co-ChairsShlomo Dubnov, Department of Music and Computer Science andEngineering, University of California San Diego,San Diego, CA,USAPatrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, CanadaJaci Lee Lederman,Vincennes University, Vincennes, IN, USAIndustry Co-ChairsShuichi Kurabayashi,Cygames, Inc. & Keio University,Kanagawa,JapanXiaomao Wu,Gritworld GmbH,Frankfurt am Main, Hessen,GermanyEditorial Board MembersLeigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, AustraliaRamazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USABarbaros Bostan, BUG Game Lab, Bahçesehir University (BAU), Istanbul, TurkeyAnthony L. Brooks,Aalborg University,Aalborg,DenmarkGuven Catak, BUG Game Lab,Bahçesehir University (BAU), Istanbul, TurkeyAlvinKok ChuenChan, Cambridge Corporate University, Lucerne, SwitzerlandAnirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, IndiaSaverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari,Bari, ItalyAbdennour El Rhalibi, Liverpool John Moores University, Liverpool, UKStefano Ferretti, Department of Computer Science and Engineering, University of Bologna,Bologna, ItalyHan Hu,School of Information and Electronics, Beijing Institute of Technology,Beijing, ChinaMs. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USAChris Joslin, Carleton University, Ottawa, CanadaSicilia Ferreira Judice, Department of Computer Science, University of Calgary,Calgary, CanadaHoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University,Liverpool, UKDario Maggiorini, Department of Computer Science, University of Milan,Milan, ItalyTim McGraw, Purdue University, West Lafayette, IN, USAGeorge Papagiannakis, ORamaVR S.A.,Heraklion, Greece;FORTH-ICS,Heraklion Greece University of Crete,Heraklion, GreeceFlorian Richoux, Nantes Atlantic Computer ScienceLaboratory (LINA),Université de Nantes, Nantes, FranceAndrea Sanna, Dipartimento di Automatica e Informatica,Politecnico di Torino, Turin, ItalyYann Savoye, Institut fur Informatik,Innsbruck University,Innsbruck, AustriaSercan Sengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USARuck Thawonmas, Ritsumeikan University, Shiga, JapanVinesh Thiruchelvam,Asia Pacific University of Technology & Innovation, Kuala Lumpur, MalaysiaRojin Vishkaie, Amazon,Seattle, WA, USADuncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York,York, UKSai-Keung Wong, National Chiao Tun. N° de réf. du vendeur 9783031231599
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Hardcover. Etat : new. Hardcover. Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games.EditorNewton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA Academic Co-ChairsShlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USAPatrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, CanadaJaci Lee Lederman, Vincennes University, Vincennes, IN, USAIndustry Co-ChairsShuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, JapanXiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany Editorial Board MembersLeigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, AustraliaRamazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USABarbaros Bostan, BUG Game Lab, Bahcesehir University (BAU), Istanbul, TurkeyAnthony L. Brooks, Aalborg University, Aalborg, DenmarkGuven Catak, BUG Game Lab, Bahcesehir University (BAU), Istanbul, TurkeyAlvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, SwitzerlandAnirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, IndiaSaverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, ItalyAbdennour El Rhalibi, Liverpool John Moores University, Liverpool, UKStefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, ItalyHan Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, ChinaMs. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USAChris Joslin, Carleton University, Ottawa, CanadaSicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, CanadaHoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UKDario Maggiorini, Department of Computer Science, University of Milan, Milan, ItalyTim McGraw, Purdue University, West Lafayette, IN, USAGeorge Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, GreeceFlorian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Universite de Nantes, Nantes, FranceAndrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, ItalyYann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, AustriaSercan Senguen, Wonsook Kim School of Art, Illinois State University, Normal, IL, USARuck Thawonmas, Ritsumeikan University, Shiga, JapanVinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, MalaysiaRojin Vishkaie, Amazon, Seattle, WA, USADuncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UKSai-Keung Wong, National Chiao Tung University, Hsinchu, Shipping may be from multiple locations in the US or from the UK, depending on stock availability. N° de réf. du vendeur 9783031231599
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