Swinging from Digital Playgrounds.- At the Intersection of Digital and Physical Play: The Lifecycle of a Two Bit Circus Game.- Story Room: The Computer as Live-action Storyteller for Adaptive Game Play.- Virtual Reality and the Future of Entertainment.- Interview with Brent N. Bushnell, Co-Founder and CEO of Two Bit Circus.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.