Gamification in Learning and Education: Enjoy Learning Like Gaming - Couverture souple

Livre 9 sur 14: Advances in Game-Based Learning

Kim, Sangkyun; Song, Kibong; Lockee, Barbara

 
9783319472843: Gamification in Learning and Education: Enjoy Learning Like Gaming

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Synopsis

Chapter 1. Beginning of Journey.- Chapter 2.Engagement and Fun.- Chapter 3. What Is a Game?.- Chapter 4.What is Gamification in Learning and Education?.- Chapter 5.Theories for Gamification in Learning and Education.- Chapter 6.Students' Perception of Gamification in Learning and Education.- Chapter 7.Gamification Framework.- Chapter 8.Gamification Strategy.- Chapter 9.Legal and Ethical Issues.- Chapter 10. Gamification Cases in Education.- Chapter 11.Gamification Cases in STEM Education.- Chapter 12.Gamification Cases in Liberal Arts and Social Science Education.- Chapter 13.Gamify Your Instruction.

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Autres éditions populaires du même titre

9783319472829: Gamification in Learning and Education: Enjoy Learning Like Gaming

Edition présentée

ISBN 10 :  3319472828 ISBN 13 :  9783319472829
Editeur : Springer International Publishin..., 2017
Couverture rigide