This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors' lives that give context to why and how they built these products to help the reader understand whether or not building a learning game is right for them and what challenges they might face. It also gives a framework for thinking ethically about design and research when it comes to designing complex digital systems like educational games.
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Vendeur : Brook Bookstore On Demand, Napoli, NA, Italie
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Etat : New. N° de réf. du vendeur I-9783319835969
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Vendeur : Books Puddle, New York, NY, Etats-Unis
Etat : New. Softcover reprint of the original 1st ed. 2017 edition NO-PA16APR2015-KAP. N° de réf. du vendeur 26376467377
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Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
Taschenbuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors' lives that give context to why and how they built these products to help the reader understand whether or not building a learning game is right for them and what challenges they might face. It also gives a framework for thinking ethically about design and research when it comes to designing complex digital systems like educational games. 280 pp. Englisch. N° de réf. du vendeur 9783319835969
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Vendeur : Majestic Books, Hounslow, Royaume-Uni
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Vendeur : Biblios, Frankfurt am main, HESSE, Allemagne
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Vendeur : moluna, Greven, Allemagne
Etat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Provides examples of effective learning game designs Systematically reviews implemented design examples for serious learning games Provides clear, step-by-step directions for game design from three or more epistemic per. N° de réf. du vendeur 448757827
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Vendeur : buchversandmimpf2000, Emtmannsberg, BAYE, Allemagne
Taschenbuch. Etat : Neu. This item is printed on demand - Print on Demand Titel. Neuware -This book provides an overview of the design and development of learning games using examples from those created by the authors over last decade. It provides lessons learned about processes, successful approaches, and pitfalls that befall developers of learning games and educational transmedia experiences. The book includes stories from the authors' lives that give context to why and how they built these products to help the reader understand whether or not building a learning game is right for them and what challenges they might face. It also gives a framework for thinking ethically about design and research when it comes to designing complex digital systems like educational games.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 280 pp. Englisch. N° de réf. du vendeur 9783319835969
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