This book defines an agenda for research in information management and systems for media and entertainment industries. It highlights their particular needs in production, distribution, and consumption. Chapters are written by practitioners and researchers from around the world, who examine business information management and systems in the larger context of media and entertainment industries. Human, management, technological, and content creation aspects are covered in order to provide a unique viewpoint.
With great interdisciplinary scope, the book provides a roadmap of research challenges and a structured approach for future development across areas such as social media, eCommerce, and eBusiness. Chapters address the tremendous challenges in organization, leadership, customer behavior, and technology that face the entertainment and media industries every day, including the transformation of the analog media world into its digital counterpart.
Professionals or researchers involved with IT systems management, information policies, technology development or content creation will find this book an essential resource. It is also a valuable tool for academics or advanced-level students studying digital media or information systems.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
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Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
Taschenbuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book defines an agenda for research in information management and systems for media and entertainment industries. It highlights their particular needs in production, distribution, and consumption. Chapters are written by practitioners and researchers from around the world, who examine business information management and systems in the larger context of media and entertainment industries. Human, management, technological, and content creation aspects are covered in order to provide a unique viewpoint.With great interdisciplinary scope, the book provides a roadmap of research challenges and a structured approach for future development across areas such as social media, eCommerce, and eBusiness. Chapters address the tremendous challenges in organization, leadership, customer behavior, and technology that face the entertainment and media industries every day, including the transformation of the analog media world into its digital counterpart.Professionals or researchers involved with IT systems management, information policies, technology development or content creation will find this book an essential resource. It is also a valuable tool for academics or advanced-level students studying digital media or information systems. 352 pp. Englisch. N° de réf. du vendeur 9783319841564
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Vendeur : moluna, Greven, Allemagne
Etat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Closely examines information management and systems within media and entertainment industries, focusing particularly on their needs in production, distribution and consumption Surveys all aspects of creative media industr. N° de réf. du vendeur 448758222
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Taschenbuch. Etat : Neu. Information Systems and Management in Media and Entertainment Industries | Artur Lugmayr (u. a.) | Taschenbuch | International Series on Computer, Entertainment and Media Technology | ix | Englisch | 2018 | Springer | EAN 9783319841564 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. N° de réf. du vendeur 114227446
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Taschenbuch. Etat : Neu. This item is printed on demand - Print on Demand Titel. Neuware -An ARTISAN perspective for software development, commercialization and artistic cocreation: a case study.- Multi-Screen Viewing and Contents: Understanding Connected TV.- Information and Communication Technology for Government by Design: the New Digital Media, Actors, Creative Influences, and Fields of Play.- The Strategic Role of Communication Standards for Media Companies.- 'Own-it': Management Intellectual Property Processes via the Activity Table in Creative Industries.- Creative Co-production: The Adaption of Open Innovation Model in Creative Industries.- Marshall McLuhan, affordance, mapping, and human computer interaction in interactive media.- Towards a personalized and context-dependent user experience in multimedia and information systems.- Using Social Media as a mechanism to consolidate the organizational memory: insights from the Attention Based View of the Film Theory.- System analysis and design: Literature Review and model example.- Digital production pipeline for virtual cultural heritage applications using interactive storytelling.- Automated Augmented Reality Content Creation for Print Media.- Issues of e-collaboration and knowledge management in media industries.- Model-Drive Design of eMedia: Virtual Technology Transfer Office.- The Impact of Fluid Publishing on Media Information Management: A survey of the latest journalistic trends as data-driven journalism, journalism as process and metrics-driven journalism.- Determining the benefit of interactive videos in the health sector: validating a custom measurement instrument.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 352 pp. Englisch. N° de réf. du vendeur 9783319841564
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Taschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This book defines an agenda for research in information management and systems for media and entertainment industries. It highlights their particular needs in production, distribution, and consumption. Chapters are written by practitioners and researchers from around the world, who examine business information management and systems in the larger context of media and entertainment industries. Human, management, technological, and content creation aspects are covered in order to provide a unique viewpoint.With great interdisciplinary scope, the book provides a roadmap of research challenges and a structured approach for future development across areas such as social media, eCommerce, and eBusiness. Chapters address the tremendous challenges in organization, leadership, customer behavior, and technology that face the entertainment and media industries every day, including the transformation of the analog media world into its digital counterpart.Professionals or researchers involved with IT systems management, information policies, technology development or content creation will find this book an essential resource. It is also a valuable tool for academics or advanced-level students studying digital media or information systems. N° de réf. du vendeur 9783319841564
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Vendeur : Biblios, Frankfurt am main, HESSE, Allemagne
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