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Part I: Approaches to Learning
Changing Minds: Multitasking During Lectures
Liz Coulter
Active Learning in Large Lectures
Diane Kitchin
Distance Learning: Lessons Learned from a UK Masters Programme
Jenny Carter and Francisco Chiclana
Academic Integrity for Computer Science Instructors
Thomas Lancaster
Part II: Teaching: Examples of Practice
Why is Teaching Programming Difficult?
Carlton McDonald
Using Graphics to Inspire Failing Students
David Collins
Promoting Design Thinking Through Knowledge Maps: A Case Study in Computer Games Design and Development Education
Carlo Fabricatore and Maria Ximena López
Fostering Inclusivity Through Dynamic Teaching Practices
Arjab Singh Khuman
Semi-Automating the Marking of a Java Programming Portfolio Assessment: A Case Study from a UK Undergraduate Programme
Luke Attwood and Jenny Carter
Part III: Employability and Group Work
The Enterprise Showcase Experience
Gary Allen and Mike Mavromihales
Task Versus Process : A Taxonomy for Group Projects
Clive Rosen
Realising the Threshold of Employability in Higher Education
Chris Procter and Vicki Harvey
Baseline Skills: Scaffolding Soft Skills Development Within the Curriculum
Sue Beckingham
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
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