Video Game Translation and Cognitive Semantics - Couverture rigide

Livre 13 sur 37: Lodz Studies in Language

Sajna, Mateusz

 
9783631674819: Video Game Translation and Cognitive Semantics

Synopsis

The book concentrates on video game translation from the perspective of cognitive semantics. One of its objectives is to assert that translators' knowledge of cognitive semantics can affect translation, i.e. decoding the sender's mental states and evoking particular mental states in the target language recipient. The work is interdisciplinary and draws on such fields as games studies, cognitive semantics, and translation studies. It also aspires to complete gaps in the scientific research on video games, systematize the knowledge of localization, and ascertain the role played by translators in the localization process. The research material consists of eight video games which belong to different genres, and the investigated English video game texts cover almost 3 000 standard pages.

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À propos de l?auteur

Mateusz Sajna graduated from the Institute of English Studies at the University of Wroc ? aw (Poland) where he gained his PhD in linguistics at the Faculty of Letters. His research interests include video game and audiovisual translation, as well as cognitive semantics.

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