Gesture interfaces have long been pursued in the context of portable computing and immersive environments. However, such interfaces have been difficult to realize, in part due to the lack of frameworks for their design and implementation. Analogical to a game engine used to build computer games, a gesture interface engine is a framework which can be used to build gesture interfaces systematically, conveniently, and efficiently. Rather than using a low-level high-dimensional joint angle space, we describe and recognize handposes in a ¿lexical¿ space, in which each handpose is decomposed into elements in a finger state alphabet. A handpose is defined by finger spelling, i.e. by specifying the pose of each finger and the interrelation between any two fingers. Dynamic gestures are defined as handpose transformation, hand translation, and rotation. The alphabet and the underlying grammar, designed by the authors, form a simple but expressive gesture notation system called GeLex.
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Gesture interfaces have long been pursued in the context of portable computing and immersive environments. However, such interfaces have been difficult to realize, in part due to the lack of frameworks for their design and implementation. Analogical to a game engine used to build computer games, a gesture interface engine is a framework which can be used to build gesture interfaces systematically, conveniently, and efficiently. Rather than using a low-level high-dimensional joint angle space, we describe and recognize handposes in a ¿lexical¿ space, in which each handpose is decomposed into elements in a finger state alphabet. A handpose is defined by finger spelling, i.e. by specifying the pose of each finger and the interrelation between any two fingers. Dynamic gestures are defined as handpose transformation, hand translation, and rotation. The alphabet and the underlying grammar, designed by the authors, form a simple but expressive gesture notation system called GeLex.
Zhenyao Mo got his PhD in computer science from USC in 2007. He has worked in the fields of computer graphics, computer vision, and human-computer interaction. J.P. Lewis is a Senior Lecturer at Massey University in New Zealand, and a contractor at Weta Digital, working on applications of computer vision and machine learning in graphics.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Kartoniert / Broschiert. Etat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Mo ZhenyaoZhenyao Mo got his PhD in computer science from USC in 2007. He nhas worked in the fields of computer graphics, computer vision, nand human-computer interaction.nnJ.P. Lewis is a Senior Lecturer at Massey University in New. N° de réf. du vendeur 4959521
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Taschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Gesture interfaces have long been pursued in the context of portable computing and immersive environments. However, such interfaces have been difficult to realize, in part due to the lack of frameworks for their design and implementation. Analogical to a game engine used to build computer games, a gesture interface engine is a framework which can be used to build gesture interfaces systematically, conveniently, and efficiently.Rather than using a low-level high-dimensional joint angle space, we describe and recognize handposes in a lexical space, in which each handpose is decomposed into elements in a finger state alphabet. A handpose is defined by finger spelling, i.e. by specifying the pose of each finger and the interrelation between any two fingers. Dynamic gestures are defined as handpose transformation, hand translation, and rotation. The alphabet and the underlying grammar, designed by the authors, form a simple but expressive gesture notation system called GeLex. N° de réf. du vendeur 9783639123043
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Taschenbuch. Etat : Neu. Gesture Interface Engine | A Framework for Gesture Interface Design | Zhenyao Mo | Taschenbuch | Englisch | VDM Verlag Dr. Müller | EAN 9783639123043 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu. N° de réf. du vendeur 101657225
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