Revision with unchanged content. FLUX is a programming system for reasoning agents based on the fluent calculus. FLUX agents maintain an internal model of their environment, enabling them to represent partial knowledge. This ability gives rise to powerful reasoning techniques such as planning. Conventionally, the strategy such an agents executes in order to achieve a certain goal is static and needs to be defined in advance. Agents which are able to derive a strategy on their own, using experience and domain knowledge, can provide a way to tackle real world problems that change unexpectedly or for which no solution is known in advance. In this work, we focus on learning a strategy able to use the reasoning capabilities offered by systems such as FLUX. We present a technique to decompose a problem into smaller subproblems using heuristics derived from a given domain description. On this basis, subprograms are learnt in different hypothesis spaces, which correspond to different reasoning techniques. With the help of a grammar inducer, an inductive inference machine composes the found subprograms into the final strategy. The application of this work is still restricted to scenarios where a simulator is available.
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Revision with unchanged content. FLUX is a programming system for reasoning agents based on the fluent calculus. FLUX agents maintain an internal model of their environment, enabling them to represent partial knowledge. This ability gives rise to powerful reasoning techniques such as planning. Conventionally, the strategy such an agents executes in order to achieve a certain goal is static and needs to be defined in advance. Agents which are able to derive a strategy on their own, using experience and domain knowledge, can provide a way to tackle real world problems that change unexpectedly or for which no solution is known in advance. In this work, we focus on learning a strategy able to use the reasoning capabilities offered by systems such as FLUX. We present a technique to decompose a problem into smaller subproblems using heuristics derived from a given domain description. On this basis, subprograms are learnt in different hypothesis spaces, which correspond to different reasoning techniques. With the help of a grammar inducer, an inductive inference machine composes the found subprograms into the final strategy. The application of this work is still restricted to scenarios where a simulator is available.
Dipl. Inf., Studies of Computer Science at the TU Dresden. Currently PhD Student at the University of Kassel in the Distributed Systems Group.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
Taschenbuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Revision with unchanged content. FLUX is a programming system for reasoning agents based on the fluent calculus. FLUX agents maintain an internal model of their environment, enabling them to represent partial knowledge. This ability gives rise to powerful reasoning techniques such as planning. Conventionally, the strategy such an agents executes in order to achieve a certain goal is static and needs to be defined in advance. Agents which are able to derive a strategy on their own, using experience and domain knowledge, can provide a way to tackle real world problems that change unexpectedly or for which no solution is known in advance. In this work, we focus on learning a strategy able to use the reasoning capabilities offered by systems such as FLUX. We present a technique to decompose a problem into smaller subproblems using heuristics derived from a given domain description. On this basis, subprograms are learnt in different hypothesis spaces, which correspond to different reasoning techniques. With the help of a grammar inducer, an inductive inference machine composes the found subprograms into the final strategy. The application of this work is still restricted to scenarios where a simulator is available. 100 pp. Englisch. N° de réf. du vendeur 9783639431483
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Vendeur : AHA-BUCH GmbH, Einbeck, Allemagne
Taschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Revision with unchanged content. FLUX is a programming system for reasoning agents based on the fluent calculus. FLUX agents maintain an internal model of their environment, enabling them to represent partial knowledge. This ability gives rise to powerful reasoning techniques such as planning. Conventionally, the strategy such an agents executes in order to achieve a certain goal is static and needs to be defined in advance. Agents which are able to derive a strategy on their own, using experience and domain knowledge, can provide a way to tackle real world problems that change unexpectedly or for which no solution is known in advance. In this work, we focus on learning a strategy able to use the reasoning capabilities offered by systems such as FLUX. We present a technique to decompose a problem into smaller subproblems using heuristics derived from a given domain description. On this basis, subprograms are learnt in different hypothesis spaces, which correspond to different reasoning techniques. With the help of a grammar inducer, an inductive inference machine composes the found subprograms into the final strategy. The application of this work is still restricted to scenarios where a simulator is available. N° de réf. du vendeur 9783639431483
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Etat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Skubch HendrikDipl. Inf., Studies of Computer Science at the TU Dresden. Currently PhD Student at the University of Kassel in the Distributed Systems Group.Revision with unchanged content. FLUX is a programming system for reasoni. N° de réf. du vendeur 4987356
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Vendeur : Majestic Books, Hounslow, Royaume-Uni
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Vendeur : Biblios, Frankfurt am main, HESSE, Allemagne
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Vendeur : buchversandmimpf2000, Emtmannsberg, BAYE, Allemagne
Taschenbuch. Etat : Neu. This item is printed on demand - Print on Demand Titel. Neuware -Revision with unchanged content. FLUX is a programming system for reasoning agents based on the fluent calculus. FLUX agents maintain an internal model of their environment, enabling them to represent partial knowledge. This ability gives rise to powerful reasoning techniques such as planning. Conventionally, the strategy such an agents executes in order to achieve a certain goal is static and needs to be defined in advance. Agents which are able to derive a strategy on their own, using experience and domain knowledge, can provide a way to tackle real world problems that change unexpectedly or for which no solution is known in advance. In this work, we focus on learning a strategy able to use the reasoning capabilities offered by systems such as FLUX. We present a technique to decompose a problem into smaller subproblems using heuristics derived from a given domain description. On this basis, subprograms are learnt in different hypothesis spaces, which correspond to different reasoning techniques. With the help of a grammar inducer, an inductive inference machine composes the found subprograms into the final strategy. The application of this work is still restricted to scenarios where a simulator is available.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 100 pp. Englisch. N° de réf. du vendeur 9783639431483
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Vendeur : preigu, Osnabrück, Allemagne
Taschenbuch. Etat : Neu. Hierarchical Strategy Learning for FLUX Agents | An applied technique | Hendrik Skubch | Taschenbuch | 100 S. | Englisch | 2012 | AV Akademikerverlag | EAN 9783639431483 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu. N° de réf. du vendeur 106405477
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