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Human Crafters Once Again: Supporting Users as Designers in Continuous Co-Design.- End-User Experiences of Visual and Textual Programming.- Enabling end users to create, annotate and share personal information Spaces.- Identity Design in Virtual Worlds.- Using Meta-Modelling for the Construction of an End-User Development Framework.- End-User Development of Information Visualization.- Resolving Data Mismatches in End-User Compositions.- Co-Production Scenarios for Mobile Time Banking.- Co-evolution of End-User Developers and Systems in Multi-tiered Proxy Design Problems.- Meta-design in Co-located Meetings.- Designed by End Users: meanings of technology in the case of everyday life with diabetes.- Cultures of Participation in Community Informatics: A Case Study.- End-User Development: From Creating Technologies to Transforming Cultures.- Objects-to-think-with-together: Rethinking Paperts fusion of design and use in the age of online sociability.- Lightweight End-User Software Sharing.- Decision-Making Should be More Like Programming.- Automated Test Case Generation in End-User Programming.- Component-Based Design and Software Readymades.- TagTrainer: a meta-design approach to interactive rehabilitation technology.
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