This practical and informative book shows how pictures can be used in computer systems to convey information to users. The authors define a new classification of pictures and use it to analyze a wealth of topical examples.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Vendeur : Lakeside Books, Benton Harbor, MI, Etats-Unis
Etat : New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books! N° de réf. du vendeur OTF-S-9783642643705
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Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Etat : New. N° de réf. du vendeur 19195647-n
Quantité disponible : 15 disponible(s)
Vendeur : BargainBookStores, Grand Rapids, MI, Etats-Unis
Paperback or Softback. Etat : New. Seeing Between the Pixels: Pictures in Interactive Systems. Book. N° de réf. du vendeur BBS-9783642643705
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Vendeur : GreatBookPrices, Columbia, MD, Etats-Unis
Etat : As New. Unread book in perfect condition. N° de réf. du vendeur 19195647
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Vendeur : Rarewaves USA, HEBRON, KY, Etats-Unis
Paperback. Etat : New. Pictures are at the heart of how we communicate with computers, emblematic of our cur rent fascination with multimedia and web-based computing. Nevertheless, most of us know far less about pictures and the way in which they work than we know about the text that often accompanies them. In an attempt to understand pictures, perhaps the most fundamental question we can ask is, "What is a picture?" What is it that objects as di verse as icons, bar charts, paintings, and photographs have in common that makes us refer to all of them as pictures? And what is it about pictures that convinces us to use them instead of, or in addition to, text? We often talk about how pictures "depict" things. But, even the process of depiction seems to differ from one picture to another. On a computer, we may use a paint system to guide a virtual brush over the screen, a video camera to capture a live image, a spread sheet to automatically generate a corresponding bar chart, or a rendering system that models the interactions of synthetic lights, objects, and cameras. Is there some un derlying property that these processes all share? Computer scientists are used to thinking of pictures in terms of their representation: an array of pixels, a list or hierarchy of graphics primitives, or even a program written in a language such as PostScript. Softcover reprint of the original 1st ed. 1997. N° de réf. du vendeur LU-9783642643705
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Vendeur : Brook Bookstore On Demand, Napoli, NA, Italie
Etat : new. Questo è un articolo print on demand. N° de réf. du vendeur HMPQQGIIUL
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Vendeur : Rarewaves.com USA, London, LONDO, Royaume-Uni
Paperback. Etat : New. Pictures are at the heart of how we communicate with computers, emblematic of our cur rent fascination with multimedia and web-based computing. Nevertheless, most of us know far less about pictures and the way in which they work than we know about the text that often accompanies them. In an attempt to understand pictures, perhaps the most fundamental question we can ask is, "What is a picture?" What is it that objects as di verse as icons, bar charts, paintings, and photographs have in common that makes us refer to all of them as pictures? And what is it about pictures that convinces us to use them instead of, or in addition to, text? We often talk about how pictures "depict" things. But, even the process of depiction seems to differ from one picture to another. On a computer, we may use a paint system to guide a virtual brush over the screen, a video camera to capture a live image, a spread sheet to automatically generate a corresponding bar chart, or a rendering system that models the interactions of synthetic lights, objects, and cameras. Is there some un derlying property that these processes all share? Computer scientists are used to thinking of pictures in terms of their representation: an array of pixels, a list or hierarchy of graphics primitives, or even a program written in a language such as PostScript. Softcover reprint of the original 1st ed. 1997. N° de réf. du vendeur LU-9783642643705
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Vendeur : Chiron Media, Wallingford, Royaume-Uni
PF. Etat : New. This item is printed on demand. Brand new book, sourced directly from publisher. Dispatch time is 6-7 days from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely. N° de réf. du vendeur 6666-IUK-9783642643705
Quantité disponible : 20 disponible(s)
Vendeur : Revaluation Books, Exeter, Royaume-Uni
Paperback. Etat : Brand New. reprint edition. 399 pages. 9.00x6.10x0.90 inches. In Stock. N° de réf. du vendeur x-3642643701
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Vendeur : Ria Christie Collections, Uxbridge, Royaume-Uni
Etat : New. In English. N° de réf. du vendeur ria9783642643705_new
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