Second Life Grid® is a platform developed by Linden Lab for creating contiguous and persistent virtual worlds, particularly the well-known Second Life® virtual world, where all three-dimensional content is created by its own users. Since the public release of the client application’s source code in January 2007, this allowed the platform’s communication protocols to be examined, motivating a group of programmers to develop the server application known as OpenSimulator, which lead to the creation of alternative, independent Second Life-“compatible” virtual worlds (accessible through the same client application). Since Second Life remains the core virtual world of this community of users, one way in which OpenSimulator has been used is as a low-cost prototyping environment for three-dimensional environments whose ultimate goal is deployment in the Second Life world. But since there is no interconnection between the Second Life and OpenSimulator virtual worlds, transfer mechanisms are required to copy content among them, some of which have been studied, developed and described in this book.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Luís Miguel Sequeira started his professional life as a junior researcher in 1991 at a research lab where Portugal's Internet hub was located. In 1994 he co-founded the first Portuguese commercial Internet Service Provider. Ten years later, he was engaged in the virtual world Second Life, being actively researching virtual worlds since 2008.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Taschenbuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Second Life Grid® is a platform developed by Linden Lab for creating contiguous and persistent virtual worlds, particularly the well-known Second Life® virtual world, where all three-dimensional content is created by its own users. Since the public release of the client application s source code in January 2007, this allowed the platform s communication protocols to be examined, motivating a group of programmers to develop the server application known as OpenSimulator, which lead to the creation of alternative, independent Second Life- compatible virtual worlds (accessible through the same client application). Since Second Life remains the core virtual world of this community of users, one way in which OpenSimulator has been used is as a low-cost prototyping environment for three-dimensional environments whose ultimate goal is deployment in the Second Life world. But since there is no interconnection between the Second Life and OpenSimulator virtual worlds, transfer mechanisms are required to copy content among them, some of which have been studied, developed and described in this book. 160 pp. Englisch. N° de réf. du vendeur 9783659170287
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Taschenbuch. Etat : Neu. This item is printed on demand - Print on Demand Titel. Neuware -Second Life Grid® is a platform developed by Linden Lab for creating contiguous and persistent virtual worlds, particularly the well-known Second Life® virtual world, where all three-dimensional content is created by its own users. Since the public release of the client application's source code in January 2007, this allowed the platform's communication protocols to be examined, motivating a group of programmers to develop the server application known as OpenSimulator, which lead to the creation of alternative, independent Second Life-'compatible' virtual worlds (accessible through the same client application). Since Second Life remains the core virtual world of this community of users, one way in which OpenSimulator has been used is as a low-cost prototyping environment for three-dimensional environments whose ultimate goal is deployment in the Second Life world. But since there is no interconnection between the Second Life and OpenSimulator virtual worlds, transfer mechanisms are required to copy content among them, some of which have been studied, developed and described in this book.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 160 pp. Englisch. N° de réf. du vendeur 9783659170287
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Taschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Second Life Grid® is a platform developed by Linden Lab for creating contiguous and persistent virtual worlds, particularly the well-known Second Life® virtual world, where all three-dimensional content is created by its own users. Since the public release of the client application s source code in January 2007, this allowed the platform s communication protocols to be examined, motivating a group of programmers to develop the server application known as OpenSimulator, which lead to the creation of alternative, independent Second Life- compatible virtual worlds (accessible through the same client application). Since Second Life remains the core virtual world of this community of users, one way in which OpenSimulator has been used is as a low-cost prototyping environment for three-dimensional environments whose ultimate goal is deployment in the Second Life world. But since there is no interconnection between the Second Life and OpenSimulator virtual worlds, transfer mechanisms are required to copy content among them, some of which have been studied, developed and described in this book. N° de réf. du vendeur 9783659170287
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Taschenbuch. Etat : Neu. 3D Content Transfer | between OpenSimulator and Second Life Grid | Luís Miguel Sequeira | Taschenbuch | 160 S. | Englisch | 2012 | LAP LAMBERT Academic Publishing | EAN 9783659170287 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu. N° de réf. du vendeur 106395037
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