3D Facial Animation: Recreating Human Heads With Virtual Skin, Bones, and Muscles - Couverture souple

Kähler, Kolja

 
9783836444804: 3D Facial Animation: Recreating Human Heads With Virtual Skin, Bones, and Muscles

Synopsis

The creation of computer-animated human faces is a long-standing and challenging problem since the early 1970s. There are numerous approaches to facial animation, but to this day no general-purpose system exists that solves the problem in a manner satisfying the needs of all practical applications. An obvious approach to achieve generality is the simulation of the inner workings of a real face. The ultimate goal is to have the full range of conformation and expressiveness in the face emerge "naturally" through precise modeling of the anatomical structure and accurate simulation of tissue properties. This has so far only been realized in parts, and no current implementation catches all the intricacies of the human face. This text describes an approach for building and animating virtual head models with anatomical structure, animated in a physics-based manner by use of muscle contractions that in turn cause skin deformations.

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Présentation de l'éditeur

The creation of computer-animated human faces is a long-standing and challengingproblem since the early 1970s. There are numerous approaches to facial animation,but to this day no general-purpose system exists that solves the problem in a mannersatisfying the needs of all practical applications.An obvious approach to achieve generality is the simulation of the inner workingsof a real face. The ultimate goal is to have the full range of conformation and expressiveness in the face emerge ""naturally"" through precise modeling of the anatomical structure and accurate simulationof tissue properties. This has so far only been realized in parts, and no currentimplementation catches all the intricacies of the human face.This text describes an approach for building and animating virtual head models with anatomical structure, animated in a physics-based manner by use of muscle contractions that inturn cause skin deformations.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

Autres éditions populaires du même titre

9783639423952: 3D Facial Animation: Recreating human heads with virtual skin, bones, and muscles

Edition présentée

ISBN 10 :  363942395X ISBN 13 :  9783639423952
Editeur : AV Akademikerverlag, 2012
Couverture souple