A facial recognition system is a computer application built to automatically identify or verify the identity of a person from a digital source. The quality of the source and environment from which digital information is retrieved pose problems to a face recognition system (FRS) that lead to erroneous results. Even though there is a necessity for systems that are capable of performing facial recognition on the fly, current systems, in order to be accurate, try to completely or partially control the environment of its digital sources. In this thesis, we approach the problems that afflict these systems by using a "game with a purpose" (GWAP). In our GWAP-based approach, we create an online game that uses human vision to perform facial recognition. We use the aid of humans because we still hold the edge over FRSs at recognizing faces and their features. It is through a GWAP that we channel our superior visual skills to deal with problems that affect current FRSs.
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A facial recognition system is a computer application built to automatically identify or verify the identity of a person from a digital source. The quality of the source and environment from which digital information is retrieved pose problems to a face recognition system (FRS) that lead to erroneous results. Even though there is a necessity for systems that are capable of performing facial recognition on the fly, current systems, in order to be accurate, try to completely or partially control the environment of its digital sources. In this thesis, we approach the problems that afflict these systems by using a "game with a purpose" (GWAP). In our GWAP-based approach, we create an online game that uses human vision to perform facial recognition. We use the aid of humans because we still hold the edge over FRSs at recognizing faces and their features. It is through a GWAP that we channel our superior visual skills to deal with problems that affect current FRSs.
Willer Caxias Travassos, M.Sc.: Studied Computer Science at Dalhousie University, and completed the Masters in Computer Science program at McGill University.
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Vendeur : BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Allemagne
Taschenbuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -A facial recognition system is a computer application built to automatically identify or verify the identity of a person from a digital source. The quality of the source and environment from which digital information is retrieved pose problems to a face recognition system (FRS) that lead to erroneous results. Even though there is a necessity for systems that are capable of performing facial recognition on the fly, current systems, in order to be accurate, try to completely or partially control the environment of its digital sources. In this thesis, we approach the problems that afflict these systems by using a 'game with a purpose' (GWAP). In our GWAP-based approach, we create an online game that uses human vision to perform facial recognition. We use the aid of humans because we still hold the edge over FRSs at recognizing faces and their features. It is through a GWAP that we channel our superior visual skills to deal with problems that affect current FRSs. 64 pp. Englisch. N° de réf. du vendeur 9783838394473
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Etat : New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Autor/Autorin: Travassos WillerWiller Caxias Travassos, M.Sc.: Studied Computer Science at Dalhousie University, and completed the Masters in Computer Science program at McGill University.A facial recognition system is a computer application bu. N° de réf. du vendeur 5419671
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Taschenbuch. Etat : Neu. This item is printed on demand - Print on Demand Titel. Neuware -A facial recognition system is a computer application built to automatically identify or verify the identity of a person from a digital source. The quality of the source and environment from which digital information is retrieved pose problems to a face recognition system (FRS) that lead to erroneous results. Even though there is a necessity for systems that are capable of performing facial recognition on the fly, current systems, in order to be accurate, try to completely or partially control the environment of its digital sources. In this thesis, we approach the problems that afflict these systems by using a 'game with a purpose' (GWAP). In our GWAP-based approach, we create an online game that uses human vision to perform facial recognition. We use the aid of humans because we still hold the edge over FRSs at recognizing faces and their features. It is through a GWAP that we channel our superior visual skills to deal with problems that affect current FRSs.VDM Verlag, Dudweiler Landstraße 99, 66123 Saarbrücken 64 pp. Englisch. N° de réf. du vendeur 9783838394473
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Taschenbuch. Etat : Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - A facial recognition system is a computer application built to automatically identify or verify the identity of a person from a digital source. The quality of the source and environment from which digital information is retrieved pose problems to a face recognition system (FRS) that lead to erroneous results. Even though there is a necessity for systems that are capable of performing facial recognition on the fly, current systems, in order to be accurate, try to completely or partially control the environment of its digital sources. In this thesis, we approach the problems that afflict these systems by using a 'game with a purpose' (GWAP). In our GWAP-based approach, we create an online game that uses human vision to perform facial recognition. We use the aid of humans because we still hold the edge over FRSs at recognizing faces and their features. It is through a GWAP that we channel our superior visual skills to deal with problems that affect current FRSs. N° de réf. du vendeur 9783838394473
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Taschenbuch. Etat : Neu. A practical Face Recognition System using a Game with a Purpose | Basics, Concepts, Methods | Willer Travassos | Taschenbuch | 64 S. | Englisch | 2012 | LAP LAMBERT Academic Publishing | EAN 9783838394473 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu. N° de réf. du vendeur 107408416
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