Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online.GRASP stands for General Responsibility Assignment Software Patterns (or sometimes Principles). It is used in Object-oriented design, and gives guidelines for assigning responsibility to classes and objects. Examples of different patterns/principles used in GRASP are: Information Expert, Creator, Controller, Low Coupling, High Cohesion, Polymorphism, Pure Fabrication, Indirection, Protected Variations. All these patterns answer some software problem, and in almost every case these problems are common to almost every software development project, thus they don''t exist to facilitate new information but to better document and standardize old, tried-and-true programming principles in object oriented design.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online.GRASP stands for General Responsibility Assignment Software Patterns (or sometimes Principles). It is used in Object-oriented design, and gives guidelines for assigning responsibility to classes and objects. Examples of different patterns/principles used in GRASP are: Information Expert, Creator, Controller, Low Coupling, High Cohesion, Polymorphism, Pure Fabrication, Indirection, Protected Variations. All these patterns answer some software problem, and in almost every case these problems are common to almost every software development project, thus they don''t exist to facilitate new information but to better document and standardize old, tried-and-true programming principles in object oriented design.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
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Taschenbuch. Etat : Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -GRASP stands for General Responsibility Assignment Software Patterns (or sometimes Principles). It is used in Object-oriented design, and gives guidelines for assigning responsibility to classes and objects. Examples of different patterns/principles used in GRASP are: Information Expert, Creator, Controller, Low Coupling, High Cohesion, Polymorphism, Pure Fabrication, Indirection, Protected Variations. All these patterns answer some software problem, and in almost every case these problems are common to almost every software development project, thus they don't exist to facilitate new information but to better document and standardize old, tried-and-true programming principles in object oriented design. 68 pp. Englisch. N° de réf. du vendeur 9786130630560
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Taschenbuch. Etat : Neu. GRASP (Object Oriented Design) | Object- oriented Design, Coupling (computer science), Cohesion (computer science), Polymorphism in object- oriented Programming, Computer Software, Software Development, Computer Programming. | Frederic P. Miller (u. a.) | Taschenbuch | Englisch | 2026 | OmniScriptum | EAN 9786130630560 | Verantwortliche Person für die EU: preigu GmbH & Co. KG, Lengericher Landstr. 19, 49078 Osnabrück, mail[at]preigu[dot]de | Anbieter: preigu Print on Demand. N° de réf. du vendeur 101314795
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