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Bhakti Realms and Literary Sphere: Unveiling Threads Across Gaming, Witchcraft, and Mortality in Literature - Couverture souple

Maduri, Praveen Kumar; Akilan, T.; Kathait, Atul

 
9786207450886: Bhakti Realms and Literary Sphere: Unveiling Threads Across Gaming, Witchcraft, and Mortality in Literature

Synopsis

The book "Bhakti Realms and Literary Spheres: Unveiling Threads Across Gaming, Witchcraft, and Mortality in Literature" has multiple chapters, in chapter 1 it describes "Shyam" by Devdutt Patnaik explores Lord Krishna's multifaceted roles in Hinduism, examining his character as a god, hero, lover, and friend. Patnaik blends traditional and contemporary sources to extract timeless values such as dharma, karma, and moksha. This chapter sheds light on the captivating intersection of literature with modern technologies like AR, VR, and gaming, emphasizing its role in enhancing immersive experiences. Another section delves into the historical persecution of women labeled as witches, contrasting it with contemporary views on Wicca and witchcraft. Drawing on feminist and existentialist concepts, the study examines societal changes, positive portrayals in literature and entertainment, and critiques of Christian stereotypes. The exploration of death in literature reveals its various forms and societal implications, challenging narrow views within the expanding field of "medical humanities." Ultimately, literary metaphors for death serve as powerful tools for societal criticism.

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