This book teaches ActionScript programming through 25 complete game examples, of which, 9 all-new games are used to introduce more techniques about ActionScript 3.0. The codes in examples can be used for building non-game programs. The book also introduces how to use Flash and ActionScript 3.0 and how to use ActionScript to build basic game framework. This book is suited for all Flash game developers.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Vendeur : liu xing, Nanjing, JS, Chine
paperback. Etat : New. Paperback Pages Number: 466 Language: Chinese. ActionScript 3.0 Game Programming (2nd Edition) is the 2nd edition of the classic books of the Flash game development. Book through a 25 game sample teaching ActionScript programming. including nine new games. used to tell more about the ActionScript 3.0 skills. The example code can also be used to build non-gaming projects. ActionScript 3.0 Game Programming (2nd Edition) also describes how to use Flash and ActionScript 3.0. how to use ActionScri. N° de réf. du vendeur N11420
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