Vendeur : liu xing, Nanjing, JS, Chine
paperback. Etat : New. Paperback. Pub Date: 2015-5-1 Pages: 377 Publisher: Tsinghua University Press book elaborates iOS game development technology and related efficient solutions and the corresponding data structures and algorithms. including the operating modes. game development Introduction Based GameKit and Game Center multi-player game. OpenGL ES development. 3D games. physics engine Box2D. GLKit framework. based on sound OpenAL games. publishing games and other content. In addition. the book also provides a . N° de réf. du vendeur CS045061
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