移动开发进入了Android、iOS、WindowsPhone三足鼎立的时代,第三方软件制造商普遍实行多平台战略,开发人员需要经常在不同平台间转换。为帮助读者在某一个平台快速入门,同时类比学习其他平台,DevDiv移动开发社区版主、资深会员联合编写了这本《移动开发全平台解决方案(ANDROIDIOSWINDOWSPHONE)》。《移动开发全平台解决方案:Android/iOS/WindowsPhone》涉及了移动开发中的25个经典问题,并分别给出Android、iOS、WindowsPhone三大平台各自的解决方案,基本涵盖了手机开发人员普遍面临的研发难题。适用范围:《移动开发全平台解决方案:Android/iOS/WindowsPhone》适合Android、iOS、WindowsPhone任一平台的初、中级开发者参考使用,同时也可帮助单一平台开发者快速学习其他平台。这本由DevDiv移动开发社区编著的《移动开发全平台解决方案(ANDROIDIOSWINDOWSPHONE)》按照移动开发中可能涉及的25个经典问题设置章节。其中,开发环境搭建、模拟器使用、调试方法这三章是学习其他各章的基础。其余各章彼此之间关联度非常小,这样读者可以直接选择学习自己关心的章节。每一章依次介绍Android、iOS、WindowsPhone平台中相应的实现方法。DevDjV移动开发社区成立于2007年8月31日,涵盖移动开发主流平台Android、ios、WidondowsPhone、symbian和J2ME等,已成长为国内最具人气的综合性移动开发社区。以手机软件开发技术交流与分享为核心,吸引了大量资深手机平台开发人员加入,通过举办丰富多彩的线上线下活动.为从业者及爱好者营造出良好的研发、交流和学习氛围。对外合作协办2009年移动研究院创新秀场大赛协办2009年Nokia全球创新精英挑战赛协办2009年Adobe&NokiaOpenscreenProject唯一指定社区协办2010“创见未来”NokiaOvi全球应用征集赛2010年与天极网联合举办北京、上海技术沙龙支付宝2010年全国技术沙龙唯一合作伙伴2011年承接微软windowsPhone线上宣传及技术沙龙活动2011年承接三星星空大赛第1章开发环境搭建1.1Android开发环境搭建1.2iOS开发环境搭建1.3WindowsPhone开发环境搭建第2章模拟器的使用2.1Android模拟器2.2iOS模拟器2.3WindowsPhone模拟器第3章调试方法3.1Android调试3.2iOS调试3.3WindowsPhone调试第4章触摸屏4.1Android触摸屏4.2iOS触摸屏4.3WindowsPhone触摸屏第5章UI控件5.1Android常用控件5.2iOS常用控件5.3WindowsPhone常用控件第6章双缓冲画图6.1Android双缓冲画图6.2iOS双缓冲画图6.3WindowsPhone双缓冲画图第7章线程操作7.1Android线程操作7.2iOS线程操作7.3WindowsPhone线程操作第8章网络应用8.1Android网络应用8.2iOS网
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Vendeur : liu xing, Nanjing, JS, Chine
paperback. Etat : New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Pages Number: 400 Publisher: Ocean Pub. Date :2011-08-01 version 1. Mobile development into the Android. iOS. Windows Phone the three pillars of the times. third-party software manufacturers to implement multi-platform strategy in general. developers often need to conversion between different platforms. To help the reader in a certain platform. Quick Start. and other analog learning platform. DevDiv mobile development community moderator. prepared jointly by a senior member of this whole mobile development platform solutions (ANDROID IOS WINDOWS PHONE). The whole mobile development platform solutions (ANDROID IOS WINDOWS PHONE) the main content: This book deals with 25 mobile development in the classic problem. and were given Android. iOS. Windows Phone platform for the three respective solutions. covering the Mobile developers face common development problems. Scope: This book for Android. iOS. Windows Phone either platform for beginning and intermediate developers to use and reference. but also helps developers to quickly learn a single platform for other platforms. Contents: Chapter 1 development environment to build 1.1 Android development environment to build 1.2 iOS development environment to build 1.3 Windows Phone development environment set up in Chapter 2 the use of 2.1 Android emulator emulator 2.2 iOS Simulator 2.3 Windows Phone Emulator 3.1 Chapter 3 debug method Android Debug 3.2 iOS debugging 3.3 Windows Phone Debugging Chapter 4 touch screen 4.1 Android touch screen 4.2 iOS touch screen 4.3 Windows Phone Touch Screen Chapter 5 UI controls 5.1 Android common controls 5.2 iOS common controls 5.3 Windows Phone commonly used controls in Chapter 6 double-buffered drawing 6.1 Android dual buffer double buffer drawing drawing 6.2 iOS 6.3 Windows Phone Chapter 7 double buffering drawing thread operation 7.1 Android operating 7.2 iOS thread thread thread operation 7.3 Windows Phone operating in Chapter 8 Web Application Web Application 8.1 Android 8.2 iOS network applications 8.3 Windows Phone Network Application No. 9 multi-language support and encoding format encoding knowledge 9.2 Android 9.1 multi-language support and encoding 9.3 iOS multi-language support and encoding 9.4 Windows Phone support for multiple languages ??and encoding format for Chapter 10 10.1 Android mobile information access phone information 10.2 iOS Get mobile access to information 10.3 Windows Phone mobile information resources for Chapter 11 11.1 Android resources using picture picture picture using 11.2 iOS resource use 11.3 Windows Phone to use the image resource files Chapter 12. SD card operation 12.1 Android operating documents and SD card 12.2 iOS file and operating 12.3 Windows Phone SD Card SD card file and database operations. operating in Chapter 13 13.1 Android database operations 13.2 iOS database operations 13.3 Windows Phone database operations Chapter 14 14.1 Android called third-party library called 14.2 iOS third-party third-party libraries library calls 14.3 Windows Phone calls third-party libraries Chapter 15 text messages. phone. mail 15.1 Android SMS. telephone. mail 15.2 iOS SMS. telephone. mail 15.3 Windows Phone SMS. telephone. e-mail Chapter 16 to start at boot 16.1 Android boot from the start 16.2 iOS boot from the start 16.3 WindowsPhone boot from the start of chapter 17 of the agenda and schedule with alarm clock alarm clock 17.1 Android 17.2 iOS schedule and calendar and alarm clock 17.3 Windows Phone Chapter 18 wallpapers. screensavers. Widget18.1 Android wallpaper. screensavers. Widget18.2 iOS wallpaper. screensavers. Widget18.3 Windows Phone wallpaper. screensaver. Widget Chapter 19 19.1 Android Timer Timer mechanism mechanism 19.2 iOS Timer mechanism 19.3 Windows Phone Timer mechanism for Chapter 20 20.1 Android XML-related knowledge. knowledge of XML in XML-related 20.2 iOS knowledge 20.3 Windows Phone knowle. N° de réf. du vendeur LJ1453
Quantité disponible : 10 disponible(s)