Articles liés à Computer Graphics

Alavala, Chennakesava R. Computer Graphics ISBN 13 : 9788120338760

Computer Graphics - Couverture souple

 
9788120338760: Computer Graphics

Synopsis

The book begins with an introduction to the subject and goes on to discuss various graphic techniques with the help of several examples and neatly drawn figures. It elaborates on methods for modelling and performing geometric transformations and methods for obtaining views in both two and three dimensions. With a programming-oriented approach, the book also describes all the processes used in computer graphics along with easy-to-read algorithms, which will enable students to develop their own software skills.

Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.

Présentation de l'éditeur

The book begins with an introduction to the subject and goes on to discuss various graphic techniques with the help of several examples and neatly drawn figures. It elaborates on methods for modelling and performing geometric transformations and methods for obtaining views in both two and three dimensions. With a programming-oriented approach, the book also describes all the processes used in computer graphics along with easy-to-read algorithms, which will enable students to develop their own software skills.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.

Acheter neuf

Afficher cet article

EUR 24,50 expédition depuis Inde vers France

Destinations, frais et délais

Résultats de recherche pour Computer Graphics

Image d'archives

Chennakesava R. Alavala
Edité par PHI Learning, 2009
ISBN 10 : 8120338766 ISBN 13 : 9788120338760
Neuf Soft cover

Vendeur : Vedams eBooks (P) Ltd, New Delhi, Inde

Évaluation du vendeur 4 sur 5 étoiles Evaluation 4 étoiles, En savoir plus sur les évaluations des vendeurs

Soft cover. Etat : New. Contents Preface 1 Introduction  2 Graphics Hardware  3 Computer Graphics Primitives  4 Polygon Filling Algorithms  5 Two-Dimensional Geometric Transformations  6 Two-Dimensional Viewing  7 Curve Representation  8 Surface Representation 9 Solid Representation  10 Three-Dimensional Transformations  11 Three-Dimensional Viewing  12 Hidden SurfaceLine Removal Methods 13 Illumination Models And Rendering Methods 14 Computer Animation  Appendix A Essential Mathematics for Computer Graphics Appendix B C Programming for Computer Graphics Bibliography  Answers  Index This textbook presents the basic principles for the use and design of computer graphics systems as well as illustrates algorithm implementations and graphics applications The book begins with an introduction to the subject and goes on to discuss various graphic techniques with the help of several examples and neatly drawn figures It elaborates on methods for modelling and performing geometric transformations and methods for obtaining views in both two and three dimensions With a programming-oriented approach the book also describes all the processes used in computer graphics along with easy-to-read algorithms which will enable students to develop their own software skills 352 pp. N° de réf. du vendeur 86266

Contacter le vendeur

Acheter neuf

EUR 3,54
Autre devise
Frais de port : EUR 24,50
De Inde vers France
Destinations, frais et délais

Quantité disponible : 1 disponible(s)

Ajouter au panier