How to design for a user experience? Taking a cross-methodology approach, this book proposes 14 basic ingredients of experience-driven design processes. A collection of 35 design projects, selected from ten years of experience-driven graduation projects of Industrial Design Engineering at Delft University, demonstrate how to use these ingredients.
All projects started with the aim to design something that evokes a particular and intended experience. Product domains vary widely, including tourism and culture, transportation, public space, social communication, education, sports, food packaging, and medical devices. The final products differ in size from a small pill dispenser to a coastal area.
Thereby, the book is a source of inspiration for designers, design students, and design researchers from all different types of backgrounds, working in all domains of human experience.
Edited by Pieter Desmet & Rick Schifferstein, with contributions of Paul Hekkert, Jeroen van Erp, Désirée Struijk, and 35 industrial designers.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
How to design for a user experience? Taking a cross-methodology approach, this book proposes 14 basic ingredients of experience-driven design processes. A collection of 35 design projects, selected from ten years of experience-driven graduation projects of Industrial Design Engineering at Delft University, demonstrate how to use these ingredients.
All projects started with the aim to design something that evokes a particular and intended experience. Product domains vary widely, including tourism and culture, transportation, public space, social communication, education, sports, food packaging, and medical devices. The final products differ in size from a small pill dispenser to a coastal area.
Thereby, the book is a source of inspiration for designers, design students, and design researchers from all different types of backgrounds, working in all domains of human experience.
Edited by Pieter Desmet & Rick Schifferstein, with contributions of Paul Hekkert, Jeroen van Erp, Désirée Struijk, and 35 industrial designers.
How to design for a user experience? Taking a cross-methodology approach, this book proposes 14 basic ingredients of experience-driven design processes. A collection of 35 design projects, selected from ten years of experience-driven graduation projects of Industrial Design Engineering at Delft University, demonstrate how to use these ingredients.
All projects started with the aim to design something that evokes a particular and intended experience. Product domains vary widely, including tourism and culture, transportation, public space, social communication, education, sports, food packaging, and medical devices. The final products differ in size from a small pill dispenser to a coastal area.
Thereby, the book is a source of inspiration for designers, design students, and design researchers from all different types of backgrounds, working in all domains of human experience.
Edited by Pieter Desmet & Rick Schifferstein, with contributions of Paul Hekkert, Jeroen van Erp, Désirée Struijk, and 35 industrial designers.
Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.
Vendeur : Mooney's bookstore, Den Helder, Pays-Bas
Etat : Very good. N° de réf. du vendeur E-9789059316126-2-2
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