Blender 5.1 Mastery Guide: Learn Step-by-Step 3D Creation by Building Real Projects, Mastering Interface, Lighting, Materials, Animation, and a Perpetual Motion Loop - Couverture souple

Radnor, Kenneth

 
9789403897066: Blender 5.1 Mastery Guide: Learn Step-by-Step 3D Creation by Building Real Projects, Mastering Interface, Lighting, Materials, Animation, and a Perpetual Motion Loop

Synopsis

Step into the world of 3D creativity with this practical beginner-to-advanced guide to mastering Blender 5.1 and creating professional-quality 3D models, animations, materials, procedural designs, and renders—even if you have never opened Blender before. Whether you want to become a 3D artist, animator, game developer, motion designer, or architectural visualizer, this hands-on guide walks you step-by-step through the entire Blender workflow using practical examples and real projects. Inside, you will learn how to download and install Blender, navigate the user interface, use essential keyboard shortcuts, create and manipulate 3D objects, build realistic environments, and apply materials and textures. You will also master lighting, cameras, rendering, compositing, animation, and explore Geometry Nodes for procedural workflows. You will build your first complete 3D room and create a perpetual motion loop animation while learning real production techniques used by professionals. This book also covers what’s new in Blender, helping you stay up to date with the latest tools and improvements. This book removes confusion and helps you build real confidence in 3D creation.

Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.

À propos de la quatrième de couverture

Step into the world of 3D creativity with this practical beginner-to-advanced guide to mastering Blender 5.1 and creating professional-quality 3D models, animations, materials, procedural designs, and renders―even if you have never opened Blender before.
Whether you want to become a 3D artist, animator, game developer, motion designer, or architectural visualizer, this hands-on guide walks you step-by-step through the entire Blender workflow using practical examples and real projects.
Inside, you will learn how to download and install Blender, navigate the user interface, use essential keyboard shortcuts, create and manipulate 3D objects, build realistic environments, and apply materials and textures. You will also master lighting, cameras, rendering, compositing, animation, and explore Geometry Nodes for procedural workflows.
You will build your first complete 3D room and create a perpetual motion loop animation while learning real production techniques used by professionals.
This book also covers what’s new in Blender, helping you stay up to date with the latest tools and improvements. This book removes confusion and helps you build real confidence in 3D creation.

Les informations fournies dans la section « A propos du livre » peuvent faire référence à une autre édition de ce titre.