What’s really inside a Spirit Halloween animatronic?
When a monster suddenly turns its head, starts talking, or jumps toward you, it can seem almost alive.
But underneath the costume is a machine.
In The Amazing History of Spirit Halloween Animatronics, C.J. Tinker & Max Tinker take curious kids behind the scares to explore the engineering that brings Halloween monsters to life.
Young readers will discover:
• How motors, gears, cranks, and linkages create movement
• What servos do—and why not every animatronic uses them
• How wires carry power and signals through a machine
• How sensors and triggers can start an animatronic's performance
• How controllers coordinate movement, lights, and sound
• How speakers give monsters their voices
• Why timing, surprise, scenery, and character can make a scare work
• How engineers prototype, test, manufacture, package, and improve animatronics
• How to investigate a machine without taking it apart
Along the way, readers examine memorable Spirit Halloween animatronics including Jumping Spider, Grim, Wolfie, Nightcrawler, and Wacky Mole, using each one to investigate a different engineering idea.
They'll also follow an animatronic from the first idea to the finished Halloween-store monster, build a simple cardboard mechanism of their own, explore an animatronic anatomy guide, and use an Animatronic Investigator Checklist to investigate real machines.
Written for kids ages 7–12, this illustrated nonfiction adventure combines Halloween, engineering, robotics, history, and hands-on curiosity without talking down to young readers.
Because understanding how a monster works doesn't make it less amazing.
Sometimes it makes it even cooler.
Watch like a fan. Look like an engineer.
And the next time something at Spirit Halloween suddenly comes to life, ask:
How did they make it do that?
Part of the Animatronics for Kids series by C.J. Tinker & Max Tinker.
Les informations fournies dans la section « Synopsis » peuvent faire référence à une autre édition de ce titre.
Vendeur : California Books, Miami, FL, Etats-Unis
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Taschenbuch. Etat : Neu. Neuware - What's really inside a Spirit Halloween animatronic When a monster suddenly turns its head, starts talking, or jumps toward you, it can seem almost alive.But underneath the costume is a machine.In The Amazing History of Spirit Halloween Animatronics, C.J. Tinker & Max Tinker take curious kids behind the scares to explore the engineering that brings Halloween monsters to life.Young readers will discover: - How motors, gears, cranks, and linkages create movement- What servos do-and why not every animatronic uses them- How wires carry power and signals through a machine- How sensors and triggers can start an animatronic's performance- How controllers coordinate movement, lights, and sound- How speakers give monsters their voices- Why timing, surprise, scenery, and character can make a scare work- How engineers prototype, test, manufacture, package, and improve animatronics- How to investigate a machine without taking it apartAlong the way, readers examine memorable Spirit Halloween animatronics including Jumping Spider, Grim, Wolfie, Nightcrawler, and Wacky Mole, using each one to investigate a different engineering idea.They'll also follow an animatronic from the first idea to the finished Halloween-store monster, build a simple cardboard mechanism of their own, explore an animatronic anatomy guide, and use an Animatronic Investigator Checklist to investigate real machines.Written for kids ages 7-12, this illustrated nonfiction adventure combines Halloween, engineering, robotics, history, and hands-on curiosity without talking down to young readers.Because understanding how a monster works doesn't make it less amazing.Sometimes it makes it even cooler.Watch like a fan. Look like an engineer.And the next time something at Spirit Halloween suddenly comes to life, ask: How did they make it do that Part of the Animatronics for Kids series by C.J. Tinker & Max Tinker. N° de réf. du vendeur 9798173576477
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